Noivern
Is Noivern good in Pokemon Champions?
- Flying/Dragon types
- Base stat total 535
- Weak to Ice, Rock, Dragon
Base Stats
Noivern Weaknesses & Resistances
Noivern Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Noivern's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
For three turns, friendly Pokémon have doubled Speed.
User charges for one turn before attacking. Has a chance to make the target fli…
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to confuse the target.
Has a chance to make the target flinch.
User flies high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Never misses.
Has an increased chance for a critical hit.
Lowers the target’s Attack by one stage after inflicting damage.
Ends wild battles. Forces trainers to switch Pokémon.
Has double power if the user has no held item.
Inflicts regular damage with no additional effect.
Lowers the target’s evasion by one stage. Removes field effects from the enemy…
Raises the user’s Attack and Speed by one stage.
Heals the user by half its max HP.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Inflicts regular damage.
User receives 1/3 the damage inflicted in recoil.
Has a chance to lower the target’s Special Defense by one stage.
Requires a turn to charge before attacking.
Has a chance to lower the target’s Defense by one stage.
Has a chance to burn the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
User receives 1/4 the damage it inflicts in recoil.
Has a chance to paralyze the target.
Has a chance to make the target flinch.
Drains half the damage inflicted to heal the user.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Destroys Reflect and Light Screen.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has a chance to raise the user’s Defense by one stage.
User must switch out after attacking.
Has a chance to make the target flinch.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has a chance to confuse the target.
Has a chance to make the target flinch. Only works if the user is sleeping.
Raises the user’s Speed by two stages.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Heals the user by half its max HP. Affected by weather.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Inflicts damage equal to half the target’s HP.
User and target swap items.
For the next few turns, the target can only use damaging moves.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Abilities
“The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.”
Related Pokémon
Other Flying / Dragon picks worth scouting