Bellibolt

Bellibolt
Eléctrico
BST 495 · Best SpA 103

Estadísticas base

HP109
Atk64
Def91
SpA103
SpD83
Spe45

Plan de combate

Weak To
Tierra2x
Resists
Eléctrico0.5x
Volador0.5x
Acero0.5x

Cobertura ofensiva

STAB vs. todos los tipos

Cómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.

electricCobertura STAB
Súper eficaz
waterflying
Neutral
normalfireicefightingpoisonpsychicbugrockghostdarksteelfairy
½×
Resistido
electricgrassdragon
Sin efecto
ground

Movepool

Sorted by STAB then competitive usage

Onda TruenoSTAB
90%·STA

Paralyzes the target.

ElectrocañónSTAB
120 BP·50%·SPC

Has a chance to paralyze the target.

TruenoSTAB
110 BP·70%·SPC

Has a chance to paralyze the target.

Plancha VoltaicaSTAB
100 BP·95%·PHY
RayoSTAB
90 BP··SPC

Has a chance to paralyze the target.

Voltio CruelSTAB
90 BP··PHY

User receives 1/4 the damage it inflicts in recoil.

ChispazoSTAB
80 BP··SPC

Has a chance to paralyze the target.

VoltiocambioSTAB
70 BP··SPC

User must switch out after attacking.

Carga ParábolaSTAB
65 BP··SPC

Heals the user for half the total damage dealt to all targets.

ElectrotelaSTAB
55 BP·95%·SPC

Lowers the target’s Speed by one stage.

Rayo CargaSTAB
50 BP·90%·SPC

Has a chance to raise the user’s Special Attack by one stage.

CargaSTAB
STA

Raises the user’s Special Defense by one stage. User’s Electric moves have doub…

Onda AnómalaSTAB
STA

Lowers the target’s Special Attack by two stages.

Campo EléctricoSTAB
STA

For five turns, prevents all Pokémon on the ground from sleeping and strengthens…

Bola VoltioSTAB
SPC

Power is higher when the user has greater Speed than the target, up to a maximum…

Protección+4
STA

Prevents any moves from hitting the user this turn.

Gigaimpacto
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hiperrayo
150 BP·90%·SPC

User foregoes its next turn to recharge.

Vozarrón
90 BP··SPC

Inflicts regular damage with no additional effect.

Agua Lodosa
90 BP·85%·SPC

Has a chance to lower the target’s accuracy by one stage.

Habilidades

1
Ability 1
Dinamo

The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.

2
Ability 2
Elec. Estática

La electricidad estática que lo envuelve puede paralizar al mínimo contacto.

Hidden Ability
Humedad

Aumenta la humedad del entorno y evita que se puedan utilizar movimientos explosivos, tales como Autodestrucción.

Deeper analysis on Smogon →