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Guía · Objetos · Reg M-C

El pool de objetos es más pequeño. Elige mejor.

Champions llega con un pool de objetos deliberadamente reducido. Lo bueno: menos objetos = decisiones más claras. Lo malo: casi todo lo que elegías de memoria en E/P aquí probablemente es ilegal.

▸ La versión corta
  • 117 objetos equipables en combate legales ahora en Reg M-C (más 81 Megapiedras).
  • Los objetos se compran con VP en la Tienda de la Frontera. Algunos caen de eventos.
  • Un objeto por Pokémon, fijado antes del combate. Sin intercambios con Trick/Switcheroo a mitad de partida salvo que el movimiento sea legal.
  • Sin objetos de Dinamax, sin cristales Z, sin Gigamax. Las Megapiedras son el único habilitador de mecánica en la regulación actual.
× Recortados de Champions

Estos básicos de E/P no están en el juego. Si tus spreads de Showdown dependían de ellos, necesitas otro plan.

  • Choice Band
  • Choice Specs
  • Assault Vest
  • Heavy-Duty Boots

La ausencia de Vidasfera y de los objetos Choice hace que los rompemuros puros pierdan su multiplicador principal. Espera equipos apoyados en setup (Danza Espada, Tailwind, Trick Room) y en la Megaevolución para el daño bruto.

Objetos equipables legales (72)
Globo Helio

An item to be held by a Pokémon. This balloon makes the holder float in the air. If the holder is hit with an attack, the balloon will burst.

Raíz Grande

An item to be held by a Pokémon. This root boosts the amount of HP the holder restores to itself when it uses HP-stealing moves.

Banda Atadura

An item to be held by a Pokémon. This band boosts the power of binding moves used by the holder.

Polvo Brillo

An item to be held by a Pokémon. This glittery powder casts a tricky glare that lowers the accuracy of opposing Pokémon's moves.

Bug-Type Affinity Ticket

A ticket that makes you more likely to meet Bug-type Pokémon in the next lineup.

Pañuelo Elección

An item to be held by a Pokémon. This curious scarf boosts the holder's Speed stat but only allows the use of a single move.

Roca Lluvia

An item to be held by a Pokémon. When the holder changes the weather to rain, the rain will persist for longer than usual.

Dark-Type Affinity Ticket

A ticket that makes you more likely to meet Dark-type Pokémon in the next lineup.

Dive Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Dive Balls.

Dragon-Type Affinity Ticket

A ticket that makes you more likely to meet Dragon-type Pokémon in the next lineup.

Dusk Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Dusk Balls.

Botón Escape

An item to be held by a Pokémon. If the holder is damaged by an attack, it will be switched out of battle to be replaced by another Pokémon on your team.

Semilla Electro

An item to be held by a Pokémon. If the terrain becomes Electric Terrain, the holder will use this seed to boost its own Defense stat.

Electric-Type Affinity Ticket

A ticket that makes you more likely to meet Electric-type Pokémon in the next lineup.

Cinta Experto

An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of the holder's supereffective moves.

Fairy-Type Affinity Ticket

A ticket that makes you more likely to meet Fairy-type Pokémon in the next lineup.

Fighting-Type Affinity Ticket

A ticket that makes you more likely to meet Fighting-type Pokémon in the next lineup.

Fire-Type Affinity Ticket

A ticket that makes you more likely to meet Fire-type Pokémon in the next lineup.

Flying-Type Affinity Ticket

A ticket that makes you more likely to meet Flying-type Pokémon in the next lineup.

Cinta Focus

An item to be held by a Pokémon. When the holder is hit with a move that should knock it out, it may be able to endure with 1 HP.

Banda Focus

An item to be held by a Pokémon. If the holder has full HP and it is hit with a move that should knock it out, it will endure with 1 HP—but only once.

Ghost-Type Affinity Ticket

A ticket that makes you more likely to meet Ghost-type Pokémon in the next lineup.

Grass-Type Affinity Ticket

A ticket that makes you more likely to meet Grass-type Pokémon in the next lineup.

Semilla Hierba

An item to be held by a Pokémon. If the terrain becomes Grassy Terrain, the holder will use this seed to boost its own Defense stat.

Ground-Type Affinity Ticket

A ticket that makes you more likely to meet Ground-type Pokémon in the next lineup.

Heal Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Heal Balls.

Roca Calor

An item to be held by a Pokémon. When the holder changes the weather to harsh sunlight, the sunlight will persist for longer than usual.

Ice-Type Affinity Ticket

A ticket that makes you more likely to meet Ice-type Pokémon in the next lineup.

Roca Helada

An item to be held by a Pokémon. When the holder changes the weather to snow, the snow will persist for longer than usual.

Bola Férrea

An item to be held by a Pokémon. It lowers the holder's Speed stat and makes the holder vulnerable to Ground- type moves even if it is a Flying type or is levitating.

Roca del Rey

An item to be held by a Pokémon. It may cause the target to flinch whenever the holder successfully inflicts damage on them with an attack.

Leek

An item to be held by Farfetch'd or Sirfetch'd. This very long and stiff stalk of leek boosts the critical-hit ratio of their moves.

Restos

An item to be held by a Pokémon. It slowly but steadily restores the holder's HP.

Vidasfera

An item to be held by a Pokémon. It boosts the power of the holder's moves, but the holder also loses a small amount of HP upon landing an attack.

Bola Luminosa

An item to be held by Pikachu. It's a mysterious orb that boosts Pikachu's Attack and Sp. Atk stats.

Refleluz

An item to be held by a Pokémon. When the holder uses protective moves like Light Screen or Reflect, their effects will last longer than usual.

Luxury Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Luxury Balls.

Hierba Mental

An item to be held by a Pokémon. The holder will be able to shake off move-binding effects to move freely— but only once.

Metrónomo

An item to be held by a Pokémon. It boosts the power of a move that's used repeatedly. Once the chain is broken, the move's power returns to normal.

Semilla Bruma

An item to be held by a Pokémon. If the terrain becomes Misty Terrain, the holder will use this seed to boost its own Sp. Def stat.

Cinta Fuerte

An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of the holder's physical moves.

Nest Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Nest Balls.

Net Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Net Balls.

Antiderretir

An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of the holder's Ice- type moves.

Gema Normal

An item to be held by a Pokémon. This gem is imbued with the essence of normalcy and will boost the power of a Normal-type move—but only once.

Normal-Type Affinity Ticket

A ticket that makes you more likely to meet Normal-type Pokémon in the next lineup.

Poison-Type Affinity Ticket

A ticket that makes you more likely to meet Poison-type Pokémon in the next lineup.

Premier Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Premier Balls.

Semilla Psique

An item to be held by a Pokémon. If the terrain becomes Psychic Terrain, the holder will use this seed to boost its own Sp. Def stat.

Psychic-Type Affinity Ticket

A ticket that makes you more likely to meet Psychic-type Pokémon in the next lineup.

Quick Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Quick Balls.

Garra Rápida

An item to be held by a Pokémon. This light, sharp claw lets the holder occasionally unleash a move faster than it usually would.

Quick Coupon
Rare Poke Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside rare Poké Balls.

Tarjeta Roja

An item to be held by a Pokémon. If the holder is damaged by an attack, the mysterious power of this card can remove the attacker from the battle.

Repeat Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Repeat Balls.

Rock-Type Affinity Ticket

A ticket that makes you more likely to meet Rock-type Pokémon in the next lineup.

Casco Dentado

An item to be held by a Pokémon. This helmet damages any attacker that makes direct contact with the holder.

Periscopio

An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.

Muda Concha

An item to be held by a Pokémon. Hard and sturdy, this discarded carapace enables the holder to switch out of battle without fail.

Cascabel Concha

An item to be held by a Pokémon. The holder restores a little HP to itself every time it inflicts damage with an attack.

Roca Suave

An item to be held by a Pokémon. When the holder changes the weather to a sandstorm, the storm will persist for longer than usual.

Steel-Type Affinity Ticket

A ticket that makes you more likely to meet Steel-type Pokémon in the next lineup.

Teammate Ticket

A ticket that can be used to recruit a Pokémon at Recruit Ranch

Cubresuelos

An item to be held by a Pokémon. It extends the duration of terrain caused by the holder's move or Ability.

Timer Ball Guaranteed Ticket

A ticket that will let you meet a lineup of Pokémon that are inside Timer Balls.

Training Ticket

A ticket that can be used to train a Pokémon without using Victory Points

Water-Type Affinity Ticket

A ticket that makes you more likely to meet Water-type Pokémon in the next lineup.

Hierba Blanca

An item to be held by a Pokémon. It will restore any lowered stat in battle—but only once.

Lupa

An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the accuracy of the holder's moves.

Gafas Especiales

An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of the holder's special moves.

Telescopio

An item to be held by a Pokémon. When the holder acts after its target, its move will be more accurate than usual.

Tablas y gemas potenciadoras de tipo (17)

Los potenciadores de tipo añaden un 20% de daño plano a los movimientos de su tipo. La calculadora de daño lo aplica automáticamente al equiparlos.

Cinturón Negro
potencia fighting
Gafas de Sol
potencia dark
Carbón
potencia fire
Colmillo Dragón
potencia dragon
Pluma Feérica
potencia fairy
Piedra Dura
potencia rock
Imán
potencia electric
Revest. Metálico
potencia steel
Semilla Milagro
potencia grass
Agua Mística
potencia water
Flecha Venenosa
potencia poison
Pico Afilado
potencia flying
Pañuelo de Seda
potencia normal
Polvo Plata
potencia bug
Arena Fina
potencia ground
Hechizo
potencia ghost
Cuchara Torcida
potencia psychic
◆ Bayas (28)

Las bayas son objetos de un solo uso que se activan bajo una condición: PS bajos, recibir un golpe superefectivo o un estado. La mayoría de las competitivas que recuerdas (Sitrus, Lum, Figy, Yache) están. Explora la lista completa en el selector de objetos del constructor.

▸ Elegir el objeto correcto
Pivotes defensivos: Restos para curación constante, Baya Zidra para una curación única del 25% al caer por debajo de la mitad. La Sitrus cuesta menos VP pero es de un solo uso.
Sweepers de setup: Un potenciador de tipo para el movimiento que vas a spamear, o Sitrus si necesitas sobrevivir el turno de setup.
Pokémon de prioridad: Banda Focus garantiza un turno de supervivencia. Enorme para usuarios de Sorpresa que necesitan aguantar un golpe para volver a pulsar prioridad.
Atacantes de Trick Room: Hierba Mental si tu setter necesita un turno limpio; potenciadores de tipo en los lentos, ya que bajo TR mueves primero de todos modos.
Pokémon Mega: La Megapiedra es el objeto. Sin debate. Elige bien tu Mega porque cambias todo el hueco de objeto por ella — mira la guía de Megas.