Abilities
180 abilities · search by nameEvery ability in Pokémon Champions with its in-battle effect and which Pokémon can have it. The one thing Pikalytics and Limitless don't tell you.
All Abilities
- Adaptability5 mons
Increases the same-type attack bonus from 1.5× to 2×.
- Aftermath1 mon
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
- Analytic2 mons
Strengthens moves to 1.3× their power when moving last.
- Anger Point7 mons
Raises Attack to the maximum of six stages upon receiving a critical hit.
- Anticipation2 mons
Notifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move.
- Armor Tail1 mon
Prevents the opponent from using any moves that have priority, such as Quick Attack.
- Aroma Veil2 mons
Protects allies against moves that affect their mental state.
- Berserk2 mons
Raises this Pokémon's Special Attack by one stage every time its HP drops below half.
- Big Pecks1 mon
Protects against Defense drops.
- Blaze9 mons
Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
- Bulletproof3 mons
Protects against bullet, ball, and bomb-based moves.
- Cheek Pouch3 mons
Restores HP upon eating a Berry, in addition to the Berry's effect.
- Chlorophyll5 mons
Doubles Speed during strong sunlight.
- Clear Body2 mons
Prevents stats from being lowered by other Pokémon.
- Cloud Nine2 mons
Negates all effects of weather, but does not prevent the weather itself.
- Competitive3 mons
Raises Special Attack by two stages upon having any stat lowered.
- Compound Eyes1 mon
Increases moves' accuracy to 1.3×.
- Contrary1 mon
Inverts stat changes.
- Corrosion2 mons
This Pokémon can inflict poison on Poison and Steel Pokémon.
- Cud Chew4 mons
Causes the Pokémon to reuse an already consumed Berry at the end of the next turn.
- Curious Medicine1 mon
Resets all stat changes upon entering battlefield.
- Cursed Body5 mons
Has a 30% chance of Disabling any move that hits the Pokémon.
- Cute Charm4 mons
Has a 30% chance of infatuating attacking Pokémon on contact.
- Damp2 mons
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
- Defiant2 mons
Raises Attack two stages upon having any stat lowered.
- Disguise1 mon
Prevents the first instance of battle damage.
- Drizzle2 mons
Summons rain that lasts indefinitely upon entering battle.
- Drought3 mons
Summons strong sunlight that lasts indefinitely upon entering battle.
- Dry Skin2 mons
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
- Early Bird2 mons
Makes sleep pass twice as quickly.
- Earth Eater1 mon
Restores HP when hit by a Ground-type move.
- Electromorphosis1 mon
When hit by an attack, the power of the next Electric-type move it uses is doubled.
- Flame Body3 mons
Has a 30% chance of burning attacking Pokémon on contact.
- Flash Fire9 mons
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
- Flower Veil3 mons
Protects friendly grass Pokémon from having their stats lowered by other Pokémon.
- Forecast1 mon
Changes castform's type and form to match the weather.
- Friend Guard2 mons
Decreases all direct damage taken by friendly Pokémon to 0.75×.
- Frisk7 mons
Reveals an opponent's held item upon entering battle.
- Fur Coat1 mon
Halves damage from physical attacks.
- Gale Wings1 mon
Raises flying moves' priority by one stage.
- Gluttony7 mons
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
- Gooey2 mons
Lowers attacking Pokémon's Speed by one stage on contact.
- Guts5 mons
Increases Attack to 1.5× with a major status ailment.
- Harvest1 mon
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
- Healer4 mons
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
- Heatproof1 mon
Halves damage from fire moves and burns.
- Heavy Metal1 mon
Doubles the Pokémon's weight.
- Hospitality1 mon
When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
- Huge Power3 mons
Doubles Attack in battle.
- Hunger Switch1 mon
Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode
- Hustle1 mon
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
- Hydration2 mons
Cures any major status ailment after each turn during rain.
- Hyper Cutter3 mons
Prevents Attack from being lowered by other Pokémon.
- Ice Body6 mons
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
- Illuminate2 mons
Doubles the wild encounter rate.
- Illusion2 mons
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
- Immunity1 mon
Prevents poison.
- Imposter1 mon
Transforms upon entering battle.
- Infiltrator8 mons
Bypasses light screen, reflect, and safeguard.
- Inner Focus9 mons
Prevents flinching.
- Insomnia4 mons
Prevents sleep.
- Intimidate13 mons
Lowers opponents' Attack one stage upon entering battle.
- Iron Fist6 mons
Strengthens punch-based moves to 1.2× their power.
- Justified4 mons
Raises Attack one stage upon taking damage from a dark move.
- Keen Eye10 mons
Prevents accuracy from being lowered.
- Klutz3 mons
Prevents the Pokémon from using its held item in battle.
- Leaf Guard3 mons
Protects against major status ailments during strong sunlight.
- Levitate10 mons
Evades ground moves.
- Light Metal1 mon
Halves the Pokémon's weight.
- Lightning Rod4 mons
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
- Limber6 mons
Prevents paralysis.
- Liquid Voice1 mon
Sound-based moves become Water-type.
- Long Reach1 mon
This Pokémon's moves do not make contact.
- Magic Bounce5 mons
Reflects most non-damaging moves back at their user.
- Magic Guard3 mons
Protects against damage not directly caused by a move.
- Magician2 mons
Steals the target's held item when the bearer uses a damaging move.
- Magma Armor1 mon
Prevents freezing.
- Marvel Scale1 mon
Increases Defense to 1.5× with a major status ailment.
- Mega Launcher2 mons
Strengthens aura and pulse moves to 1.5× their power.
- Merciless1 mon
This Pokémon's moves critical hit against poisoned targets.
- Mimicry1 mon
Changes type depending on the terrain.
- Minus1 mon
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
- Mirror Armor1 mon
Reflects any stat-lowering effects.
- Mold Breaker11 mons
Bypasses targets' abilities if they could hinder or prevent a move.
- Moody2 mons
Raises a random stat two stages and lowers another one stage after each turn.
- Motor Drive1 mon
Absorbs electric moves, raising Speed one stage.
- Moxie5 mons
Raises Attack one stage upon KOing a Pokémon.
- Multiscale2 mons
Halves damage taken from full HP.
- Mummy1 mon
Changes attacking Pokémon's abilities to Mummy on contact.
- Natural Cure4 mons
Cures any major status ailment upon switching out.
- No Guard5 mons
Ensures all moves used by and against the Pokémon hit.
- Oblivious4 mons
Prevents infatuation and protects against captivate.
- Opportunist1 mon
Copies stat boosts by the opponent.
- Overcoat3 mons
Protects against damage from weather.
- Overgrow9 mons
Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
- Own Tempo7 mons
Prevents confusion.
- Pickpocket2 mons
Steals attacking Pokémon's held items on contact.
- Pickup3 mons
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
- Pixilate3 mons
Turns the bearer's normal moves into fairy moves and strengthens them to 1.3× their power.
- Plus2 mons
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
- Poison Heal1 mon
Heals for 1/8 max HP after each turn when poisoned in place of damage.
- Poison Point1 mon
Has a 30% chance of poisoning attacking Pokémon on contact.
- Poison Touch2 mons
Has a 30% chance of poisoning target Pokémon upon contact.
- Prankster6 mons
Raises non-damaging moves' priority by one stage.
- Pressure7 mons
Increases the PP cost of moves targetting the Pokémon by one.
- Protean3 mons
Changes the bearer's type to match each move it uses.
- Pure Power2 mons
Doubles Attack in battle.
- Purifying Salt1 mon
Protects from status conditions and halves damage from Ghost-type moves.
- Queenly Majesty1 mon
Opposing Pokémon cannot use priority attacks.
- Quick Draw1 mon
Enables the Pokémon to move first occasionally.
- Quick Feet1 mon
Increases Speed to 1.5× with a major status ailment.
- Rain Dish2 mons
Heals for 1/16 max HP after each turn during rain.
- Receiver1 mon
When an ally faints, this Pokémon gains its Ability.
- Reckless2 mons
Strengthens recoil moves to 1.2× their power.
- Refrigerate2 mons
Turns the bearer's normal moves into ice moves and strengthens them to 1.3× their power.
- Regenerator8 mons
Heals for 1/3 max HP upon switching out.
- Ripen2 mons
Doubles the effect of berries.
- Rivalry1 mon
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
- Rock Head5 mons
Protects against recoil damage.
- Rough Skin2 mons
Damages attacking Pokémon for 1/8 their max HP on contact.
- Sand Force4 mons
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
- Sand Rush2 mons
Doubles Speed during a sandstorm. Protects against sandstorm damage.
- Sand Spit1 mon
Creates a sandstorm when hit by an attack.
- Sand Stream3 mons
Summons a sandstorm that lasts indefinitely upon entering battle.
- Sand Veil6 mons
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
- Sap Sipper6 mons
Absorbs grass moves, raising Attack one stage.
- Scrappy4 mons
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
- Screen Cleaner1 mon
Nullifies effects of Light Screen, Reflect, and Aurora Veil.
- Sharpness3 mons
Powers up slicing moves.
- Shed Skin2 mons
Has a 33% chance of curing any major status ailment after each turn.
- Sheer Force8 mons
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
- Shell Armor5 mons
Protects against critical hits.
- Shield Dust1 mon
Protects against incoming moves' extra effects.
- Skill Link2 mons
Extends two-to-five-hit moves and triple kick to their full length every time.
- Slush Rush1 mon
During Hail, this Pokémon has double Speed.
- Sniper2 mons
Strengthens critical hits to inflict 3× damage rather than 2×.
- Snow Cloak5 mons
Increases evasion to 1.25× during hail. Protects against hail damage.
- Snow Warning6 mons
Summons hail that lasts indefinitely upon entering battle.
- Solar Power3 mons
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
- Solid Rock2 mons
Decreases damage taken from super-effective moves by 1/4.
- Soundproof3 mons
Protects against sound-based moves.
- Speed Boost2 mons
Raises Speed one stage after each turn.
- Stall1 mon
Makes the Pokémon move last within its move's priority bracket.
- Stalwart2 mons
Ignores moves and abilities that draw in moves.
- Stamina2 mons
Raises this Pokémon's Defense by one stage when it takes damage from a move.
- Stance Change1 mon
Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.
- Static7 mons
Has a 30% chance of paralyzing attacking Pokémon on contact.
- Steadfast4 mons
Raises Speed one stage upon flinching.
- Stench1 mon
Has a 10% chance of making target Pokémon flinch with each hit.
- Sticky Hold1 mon
Prevents a held item from being removed by other Pokémon.
- Strong Jaw3 mons
Strengthens biting moves to 1.5× their power.
- Sturdy9 mons
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Super Luck1 mon
Raises moves' critical hit rates one stage.
- Supersweet Syrup1 mon
Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
- Supreme Overlord1 mon
Attack and Special Attack are boosted for each party Pokémon that has been defeated.
- Surge Surfer1 mon
Doubles this Pokémon's Speed on Electric Terrain.
- Swarm6 mons
Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
- Sweet Veil3 mons
Prevents friendly Pokémon from sleeping.
- Swift Swim3 mons
Doubles Speed during rain.
- Symbiosis4 mons
Passes the bearer's held item to an ally when the ally uses up its item.
- Synchronize4 mons
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
- Tangled Feet2 mons
Doubles evasion when confused.
- Technician4 mons
Strengthens moves of 60 base power or less to 1.5× their power.
- Telepathy4 mons
Protects against friendly Pokémon's damaging moves.
- Thick Fat5 mons
Halves damage from fire and ice moves.
- Torrent9 mons
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
- Tough Claws3 mons
Strengthens moves that make contact to 1.33× their power.
- Toxic Debris1 mon
Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
- Trace3 mons
Copies an opponent's ability upon entering battle.
- Unaware2 mons
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
- Unburden4 mons
Doubles Speed upon using or losing a held item.
- Unnerve5 mons
Prevents opposing Pokémon from eating held Berries.
- Vital Spirit1 mon
Prevents sleep.
- Volt Absorb1 mon
Absorbs electric moves, healing for 1/4 max HP.
- Wandering Spirit1 mon
Swaps abilities with opponents on contact.
- Water Absorb3 mons
Absorbs water moves, healing for 1/4 max HP.
- Water Bubble1 mon
Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.
- Weak Armor6 mons
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
- White Smoke1 mon
Prevents stats from being lowered by other Pokémon.
- Zero To Hero1 mon
Transforms into its Hero Form when switching out.