Bellibolt

Bellibolt
Electric
BST 495 · Best SpA 103
Quick answer

Is Bellibolt good in Pokemon Champions?

Bellibolt is available in the Champions roster. It is a Electric Pokémon with 495 base stat total, and its most useful listed moves include Thunder Wave, Zap Cannon, Thunder, Supercell Slam.
  • Electric type
  • Base stat total 495
  • Weak to Ground

Base Stats

HP109
Atk64
Def91
SpA103
SpD83
Spe45

Battle Plan

Weak To
Ground2x
Resists
Electric0.5x
Flying0.5x
Steel0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

electricSTAB Coverage
Super Effective
waterflying
Neutral
normalfireicefightingpoisonpsychicbugrockghostdarksteelfairy
½×
Resisted
electricgrassdragon
No Effect
ground

Common Sets

Common Sets
Top 3 · from 4 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Magnet25%
AbilityElectromorphosis
Modest32 HP / 32 SpA / 2 SpD
Volt Switchnormal
Soakwater
Parabolic Chargenormal
Protectnormal
#2Leftovers25%
AbilityElectromorphosis
Quiet32 HP / 32 SpA / 2 SpD
Parabolic Chargenormal
ThunderboltelectricSTAB
Soakwater
Protectnormal
#3Sitrus Berry25%
AbilityElectromorphosis
Quiet32 HP / 27 SpA / 7 SpD
Volt Switchnormal
Parabolic Chargenormal
Sucker Punchnormal
Protectnormal

Movepool

Sorted by STAB then competitive usage

Thunder WaveSTAB
90%·STA

Paralyzes the target.

Zap CannonSTAB
120 BP·50%·SPC

Has a chance to paralyze the target.

ThunderSTAB
110 BP·70%·SPC

Has a chance to paralyze the target.

Supercell SlamSTAB
100 BP·95%·PHY
ThunderboltSTAB
90 BP··SPC

Has a chance to paralyze the target.

Wild ChargeSTAB
90 BP··PHY

User receives 1/4 the damage it inflicts in recoil.

DischargeSTAB
80 BP··SPC

Has a chance to paralyze the target.

Volt SwitchSTAB
70 BP··SPC

User must switch out after attacking.

Parabolic ChargeSTAB
65 BP··SPC

Heals the user for half the total damage dealt to all targets.

ElectrowebSTAB
55 BP·95%·SPC

Lowers the target’s Speed by one stage.

Charge BeamSTAB
50 BP·90%·SPC

Has a chance to raise the user’s Special Attack by one stage.

ChargeSTAB
STA

Raises the user’s Special Defense by one stage. User’s Electric moves have doub…

Eerie ImpulseSTAB
STA

Lowers the target’s Special Attack by two stages.

Electric TerrainSTAB
STA

For five turns, prevents all Pokémon on the ground from sleeping and strengthens…

Electro BallSTAB
SPC

Power is higher when the user has greater Speed than the target, up to a maximum…

Protect+4
STA

Prevents any moves from hitting the user this turn.

Giga Impact
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper Beam
150 BP·90%·SPC

User foregoes its next turn to recharge.

Hyper Voice
90 BP··SPC

Inflicts regular damage with no additional effect.

Muddy Water
90 BP·85%·SPC

Has a chance to lower the target’s accuracy by one stage.

Abilities

1
Ability 1

The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.

2
Ability 2

The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.

Hidden Ability

The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.

Recommended next step
Deeper analysis on Smogon →