Pincurchin
Is Pincurchin good in Pokemon Champions?
- Electric type
- Base stat total 435
- Weak to Ground
Base Stats
Pincurchin Weaknesses & Resistances
Pincurchin Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Pincurchin's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Paralyzes the target.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
If this move misses or fails the user takes damage equal to 1/2 of its max HP. I…
Has a 10% chance of paralyzing the target.
The user takes 1/4 of the damage dealt by this move.
Has a 30% chance of paralyzing targets.
Has a chance to make the target flinch.
This move's power is doubled if the target is under the effect of Electric Terra…
Lowers targets' Speed stats by 1 stage.
Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage.
Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost sta…
Turns the entire field into Electric Terrain for 5 turns.
The higher the user's Speed stat compared to the target's the greater this move'…
The user protects itself from incoming moves for the turn. With each consecutive…
User faints.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Inflicts regular damage with no additional effect.
Has a 30% chance of lowering targets' accuracy by 1 stage.
This move's power is doubled against targets that have the Submerged status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Has a 30% chance of poisoning the target.
Has a 30% chance of burning the target. Cures the user and target of being froze…
Gives the target the Throat Chopped status.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move fails unless the target has chosen an attack and has not yet attacked…
This move's power is doubled if the target has a status condition.
This move's power is doubled if the target is poisoned or badly poisoned.
This move's power is doubled if the target has already taken damage during the t…
If multiple Pokémon use this move in the same turn the second user onward will a…
Lowers the target's Attack stat by 1 stage.
This move's power is doubled if the user attacks after the target.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
The user attacks 2 to 5 times in a row.
Raises one of a friendly Pokémon’s stats at random by two stages.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
During the turn this move is used if the user takes damage from a move that woul…
Lowers the target's Attack and Sp. Atk stats by 2 stages. The user faints upon u…
The user adds its remaining HP to the target's remaining HP then splits the tota…
Summons rain for 5 turns.
Restores 1/2 of the user's max HP.
Fully restores the user's HP and cures any status conditions. The user falls asl…
The less HP the user has left the greater this move's power (ranging between 20…
Can be used only if the user is asleep. The user uses one of the other moves it…
Gives the opponent's side the Spikes status.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Gives the opponent's side the Toxic Spikes status.
Abilities
“The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.”
“Turns the ground into Electric Terrain when the Pokémon enters a battle.”
Related Pokémon
Other Electric picks worth scouting