Staraptor
NormalFlying
BST 485 · Best Atk 120
Quick answer

Is Staraptor good in Pokemon Champions?

Staraptor is available in the Champions roster. It is a Normal/Flying Pokémon with 485 base stat total, and its most useful listed moves include Helping Hand, Protect, Tailwind, Giga Impact.
  • Normal/Flying types
  • Base stat total 485
  • Weak to Electric, Ice, Rock

Base Stats

HP85
Atk120
Def70
SpA50
SpD60
Spe100

Battle Plan

Weak To
Electric2x
Ice2x
Rock2x
Resists
Grass0.5x
Bug0.5x
Immune
Ground0x
Ghost0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

normalSTAB Coverage
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resisted
rocksteel
No Effect
ghost
flyingSTAB Coverage
Super Effective
grassfightingbug
Neutral
normalfirewatericepoisongroundflyingpsychicghostdragondarkfairy
½×
Resisted
electricrocksteel
Calc vs top threats

One tap: Staraptor's most-run set against each top meta set, preloaded in the damage calc.

Movepool

Sorted by STAB then competitive usage

Helping HandSTAB+5
STA

Ally’s next move inflicts half more damage.

ProtectSTAB+4
STA

Prevents any moves from hitting the user this turn.

TailwindSTAB
STA

For three turns, friendly Pokémon have doubled Speed.

Giga ImpactSTAB
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper BeamSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

Sky AttackSTAB
140 BP·90%·PHY

User charges for one turn before attacking. Has a chance to make the target fli…

Brave BirdSTAB
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Double-EdgeSTAB
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

HurricaneSTAB
110 BP·70%·SPC

Has a chance to confuse the target.

FlySTAB
90 BP·95%·PHY

User flies high into the air, dodging all attacks, and hits next turn.

UproarSTAB
90 BP··SPC

Forced to use this move for several turns. Pokémon cannot fall asleep in that t…

Air SlashSTAB
75 BP·95%·SPC

Has a chance to make the target flinch.

FacadeSTAB
70 BP··PHY

Power doubles if user is burned, paralyzed, or poisoned.

Aerial AceSTAB
60 BP··PHY

Never misses.

Air CutterSTAB
60 BP·95%·SPC

Has an increased chance for a critical hit.

RoundSTAB
60 BP··SPC

Has double power if it’s used more than once per turn.

AcrobaticsSTAB
55 BP··PHY

Has double power if the user has no held item.

SnoreSTAB
50 BP··SPC

Has a chance to make the target flinch. Only works if the user is sleeping.

Dual WingbeatSTAB
40 BP·90%·PHY

Inflicts regular damage with no additional effect.

Quick AttackSTAB+1
40 BP··PHY

Inflicts regular damage with no additional effect.

Abilities

1
Ability 1
Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Hidden Ability

Powers up moves that have recoil damage.

On Mega Evolution →
Δ
Contrary

Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.

Mega Form

Recommended next step
Deeper analysis on Smogon →