Conkeldurr
¿Es Conkeldurr bueno en Pokémon Champions?
- Tipo Lucha
- Total de estadísticas base 505
- Débil contra Volador, Psíquico, Hada
Estadísticas base
Debilidades y resistencias de Conkeldurr
Debilidades de Conkeldurr
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Un toque: el set más usado de Conkeldurr contra cada set top del meta, precargado en la calculadora de daño.
Sets comunes
Configuraciones completas que aparecieron juntas en la práctica — ¿estás scouteando un rival desconocido? Iguala su objeto y los movimientos que probablemente lleva están aquí.
Movepool
Sorted by STAB then competitive usage
The user protects itself from incoming moves for the turn. With each consecutive…
This move fails if the user has already taken damage from a move in the same tur…
Lowers the user's Defense and Sp. Def stats by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Lowers the user's Attack and Defense stats by 1 stage.
Confuses the target.
Lowers the user's Speed stat by 1 stage.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
The user's HP is restored by 1/2 of the damage dealt by this move.
Lowers the target's Speed stat by 1 stage.
Makes the target flinch. This move fails if the target isn't about to use a prio…
Inflicts regular damage with no additional effect.
Boosts the user's Attack and Defense stats by 1 stage.
Boosts allies' Attack and Defense stats by 1 stage.
The user retaliates to deal double the damage it took from an opponent's physica…
The heavier the target the greater this move's power (ranging between 20 and 120…
The less HP the user has left the greater this move's power (ranging between 20…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
During the turn this move is used the user protects its side from moves that tar…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage with no additional effect.
This move's power is doubled against targets that have the Underground status. W…
This move has a 1-stage Critical-Hit Ratio Boost.
Inflicts regular damage with no additional effect.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
The user gains the Underground status on the turn this move is used then attacks…
Has a 30% chance of poisoning the target.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a 30% chance of making targets flinch.
This move's power is doubled if the user couldn't act or its move missed or fail…
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is boosted by 50% if the target is holding an item. Causes the…
Inflicts regular damage with no additional effect.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
This move's power is doubled if the user attacks after the target.
If the target is off the ground it gains the Landed status. This move can hit a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
The user attacks 2 to 5 times in a row.
Gives the target the Infatuated status. This move will fail against a target tha…
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Lowers the target's evasiveness by 1 stage. Removes statuses such as Reflect Spi…
During the turn this move is used if the user takes damage from a move that woul…
This move's power and effects depend on the user's held item. The held item is l…
The user gains a 2-stage Critical-Hit Ratio Boost.
The heavier the target the greater this move's power (ranging between 20 and 120…
The more HP the target has left the greater this move's power (ranging between 1…
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Lowers the target's Speed stat by 2 stages.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Gives the target the Taunted status.
Habilidades
“Sube la potencia de sus movimientos en detrimento de los efectos secundarios, que se ven anulados.”
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