Is Greninja good in Pokemon Champions?
- Water/Dark types
- Base stat total 530
- Weak to Electric, Grass, Fighting
Estadísticas base
Debilidades y resistencias de Greninja
Debilidades de Greninja
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Un toque: el set más usado de Greninja contra cada set top del meta, precargado en la calculadora de daño.
Sets comunes
Configuraciones completas que aparecieron juntas en la práctica — ¿estás scouteando un rival desconocido? Iguala su objeto y los movimientos que probablemente lleva están aquí.
Movepool
Sorted by STAB then competitive usage
User foregoes its next turn to recharge.
Inflicts regular damage with no additional effect.
Inflicts regular damage and can hit Dive users.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
User dives underwater, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Has an increased chance for a critical hit.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Takes the target’s item.
Has a chance to confuse the target.
Hits 2–5 times.
Throws held item at the target; power depends on the item.
Changes the weather to rain for five turns.
User and target swap items.
For the next few turns, the target can only use damaging moves.
Has a chance to lower the target’s Speed by one stage.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to poison the target.
Has a chance to freeze the target.
Has a chance to poison the target.
Has a chance to freeze the target.
User bounces high into the air, dodging all attacks, and hits next turn.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Inflicts regular damage with no additional effect.
User must switch out after attacking.
Lowers the target’s Speed by one stage.
Never misses.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has double power if the user has no held item.
Has a chance to lower the target’s Speed by one stage.
Removes any immunity to Ground damage.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s accuracy by one stage.
Inflicts twice the damage the user received from the last physical hit it took.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Resets all Pokémon’s stats, accuracy, and evasion.
Inflicts more damage to heavier targets, with a maximum of 120 power.
User sleeps for two turns, completely healing itself.
Copies the target’s ability.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the user’s Attack by two stages.
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Habilidades
Forma Mega
Pokémon relacionados
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