Tauros Aqua Breed

Tauros Aqua Breed
LuchaAgua
BST 490 · Best Atk 110

Estadísticas base

HP75
Atk110
Def105
SpA30
SpD70
Spe100

Plan de combate

Weak To
Eléctrico2x
Planta2x
Volador2x
Psíquico2x
Hada2x
Resists
Fuego0.5x
Agua0.5x
Hielo0.5x
Bicho0.5x
Roca0.5x
Siniestro0.5x
Acero0.5x

Cobertura ofensiva

STAB vs. todos los tipos

Cómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.

fightingCobertura STAB
Súper eficaz
normalicerockdarksteel
Neutral
firewaterelectricgrassfightinggrounddragon
½×
Resistido
poisonflyingpsychicbugfairy
Sin efecto
ghost
waterCobertura STAB
Súper eficaz
firegroundrock
Neutral
normalelectricicefightingpoisonflyingpsychicbugghostdarksteelfairy
½×
Resistido
watergrassdragon

Movepool

Sorted by STAB then competitive usage

A BocajarroSTAB
120 BP··PHY

Lowers the user’s Defense and Special Defense by one stage after inflicting dama…

Wave CrashSTAB
120 BP··PHY
HidrobombaSTAB
110 BP·80%·SPC

Inflicts regular damage with no additional effect.

SurfSTAB
90 BP··SPC

Inflicts regular damage and can hit Dive users.

HidroarieteSTAB
85 BP··PHY

Has a chance to lower the target’s Defense by one stage.

Plancha CorporalSTAB
80 BP··PHY
HidropulsoSTAB
60 BP··SPC

Has a chance to confuse the target.

Chilling WaterSTAB
50 BP··SPC
Acua JetSTAB+1
40 BP··PHY

Inflicts regular damage with no additional effect.

TorbellinoSTAB
35 BP·85%·SPC

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage f…

Doble PatadaSTAB
30 BP··PHY

Hits twice in one turn.

CorpulenciaSTAB
STA

Raises the user’s Attack and Defense by one stage.

Danza LluviaSTAB
STA

Changes the weather to rain for five turns.

InversiónSTAB
PHY

Inflicts more damage when the user has less HP remaining, with a maximum of 200…

Protección+4
STA

Prevents any moves from hitting the user this turn.

Gigaimpacto
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hiperrayo
150 BP·90%·SPC

User foregoes its next turn to recharge.

Doble Filo
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Enfado
120 BP··PHY

Hits every turn for 2-3 turns, then confuses the user.

Golpe
120 BP··PHY

Hits every turn for 2-3 turns, then confuses the user.

Habilidades

1
Ability 1
Intimidación

Al entrar en combate amilana al rival de tal manera que su Ataque disminuye.

2
Ability 2
Irascible

Si recibe un golpe crítico, monta en cólera y sube su Ataque hasta el máximo.

Hidden Ability
Rumia

When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.

Deeper analysis on Smogon →