The Item Pool Is Smaller. Pick Better.
Champions ships with a deliberately tight held-item pool. The good news: fewer items = clearer decisions. The bad news: every S/V muscle-memory pick you have is probably illegal here.
- 79 held-in-battle items currently legal in Reg M-A (plus 59 Mega Stones).
- Items are bought with VP at the Frontier Shop. Some drop from events.
- One item per Pokémon, locked in pre-battle. No Trick/Switcheroo mid-match swaps unless the move is legal.
- No Dynamax items, no Z-Crystals, no Gigantamax. Mega Stones are the only gimmick-enabler in the current regulation.
These S/V staples are not in the game. If your Showdown spreads leaned on them, you need a new plan.
- Life Orb
- Choice Band
- Choice Specs
- Assault Vest
- Rocky Helmet
- Heavy-Duty Boots
The absence of Life Orb and the Choice items means pure wallbreakers lose their main damage multiplier. Expect teams to lean on setup (Swords Dance, Tailwind, Trick Room) and Mega Evolution for raw damage instead.
An item to be held by a Pokémon. This glittery powder casts a tricky glare that lowers the accuracy of opposing Pokémon's moves.
A ticket that makes you more likely to meet Bug-type Pokémon in the next lineup.
An item to be held by a Pokémon. This curious scarf boosts the holder's Speed stat but only allows the use of a single move.
A ticket that makes you more likely to meet Dark-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Dragon-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Electric-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Fairy-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Fighting-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Fire-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Flying-type Pokémon in the next lineup.
An item to be held by a Pokémon. When the holder is hit with a move that should knock it out, it may be able to endure with 1 HP.
An item to be held by a Pokémon. If the holder has full HP and it is hit with a move that should knock it out, it will endure with 1 HP—but only once.
A ticket that makes you more likely to meet Ghost-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Grass-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Ground-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Ice-type Pokémon in the next lineup.
An item to be held by a Pokémon. It may cause the target to flinch whenever the holder successfully inflicts damage on them with an attack.
An item to be held by a Pokémon. It slowly but steadily restores the holder's HP.
An item to be held by Pikachu. It's a mysterious orb that boosts Pikachu's Attack and Sp. Atk stats.
An item to be held by a Pokémon. The holder will be able to shake off move-binding effects to move freely— but only once.
An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of the holder's Ice- type moves.
A ticket that makes you more likely to meet Normal-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Poison-type Pokémon in the next lineup.
A ticket that makes you more likely to meet Psychic-type Pokémon in the next lineup.
An item to be held by a Pokémon. This light, sharp claw lets the holder occasionally unleash a move faster than it usually would.
A ticket that makes you more likely to meet Rock-type Pokémon in the next lineup.
An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.
An item to be held by a Pokémon. The holder restores a little HP to itself every time it inflicts damage with an attack.
A ticket that makes you more likely to meet Steel-type Pokémon in the next lineup.
A ticket that can be used to recruit a Pokémon at Recruit Ranch
A ticket that can be used to train a Pokémon without using Victory Points
A ticket that makes you more likely to meet Water-type Pokémon in the next lineup.
An item to be held by a Pokémon. It will restore any lowered stat in battle—but only once.
Type boosters add a flat 20% damage to moves of their matching type. The damage calculator applies this automatically when you equip one.
Berries are one-shot items that trigger under a condition — low HP, getting hit by a super-effective move, or a status proc. Most competitive picks you remember (Sitrus, Lum, Figy, Yache) are in. Browse the full list in the builder item picker.