Gourgeist Average
Is Gourgeist Average good in Pokemon Champions?
- Ghost/Grass types
- Base stat total 494
- Weak to Fire, Ice, Flying
Base Stats
Gourgeist Average Weaknesses & Resistances
Gourgeist Average Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Gourgeist Average's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Inflicts regular damage with no additional effect.
Requires a turn to charge before attacking.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
User vanishes, dodging all attacks, and hits next turn. Hits through Protect an…
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Drains half the damage inflicted to heal the user.
Has double power if the target has a major status ailment.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Confuses the target.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
If the user faints this turn, the target automatically will, too.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Seeds the target, stealing HP from it every turn.
Adds Ghost to the target’s types.
Changes the target’s ability to Insomnia.
User switches places with the friendly Pokémon opposite it.
Prevents any moves from hitting the user this turn.
For five turns, slower Pokémon will act before faster Pokémon.
Burns the target.
User faints.
User faints.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn the target.
Calculates damage with the target’s attacking stat.
Has a chance to lower the target’s Special Attack by one stage.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to poison the target.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Attack by one stage.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Disables the target’s last used move for 1-8 turns.
Prevents the user’s HP from lowering below 1 this turn.
Power raises when the user has lower Speed, up to a maximum of 150.
Puts the target to sleep.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Raises the user’s Special Attack by two stages.
Sets the user’s and targets’s HP to the average of their current HP.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Lowers the target’s Speed by two stages.
User and target swap abilities.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
User and target swap items.
Abilities
“The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.”
Related Pokémon
Other Ghost / Grass picks worth scouting