Heliolisk
Is Heliolisk good in Pokemon Champions?
- Electric/Normal types
- Base stat total 481
- Weak to Fighting, Ground
Base Stats
Heliolisk Weaknesses & Resistances
Heliolisk Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Heliolisk's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Inflicts regular damage with no additional effect.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Inflicts regular damage with no additional effect.
Has a 10% chance of paralyzing the target.
The user takes 1/4 of the damage dealt by this move.
Has a 30% chance of paralyzing targets.
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is doubled if the target is under the effect of Electric Terra…
After attacking the user switches out of battle to be replaced by another party…
The user's HP is restored by 1/2 of the damage dealt by this move.
If multiple Pokémon use this move in the same turn the second user onward will a…
Lowers targets' Speed stats by 1 stage.
Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
When a weather condition is present this move's power is doubled and its type ch…
Inflicts regular damage with no additional effect.
Gives the target the Infatuated status. This move will fail against a target tha…
Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost sta…
Lowers the target's Sp. Atk stat by 2 stages.
Turns the entire field into Electric Terrain for 5 turns.
If this move hits the target before it uses a move its move becomes Electric typ…
The higher the user's Speed stat compared to the target's the greater this move'…
During the turn this move is used if the user takes damage from a move that woul…
Paralyzes the target.
Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be r…
The user loses 1/2 of its max HP to create a substitute then switches out of bat…
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
The user switches spots with one of its allies. With each consecutive use this m…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 20% chance of making the target flinch. If the target has the Minimized st…
Has a 30% chance of lowering the target's Defense stat by 1 stage.
This move's power is doubled against targets that have the Submerged status.
Inflicts regular damage with no additional effect.
Has a 20% chance of making the target flinch.
The user gains the Underground status on the turn this move is used then attacks…
Has a 10% chance of burning the target.
Has a 30% chance of making targets flinch.
User must switch out after attacking.
Lowers the target's Speed stat by 1 stage.
Lowers targets' Attack stats by 1 stage.
Inflicts regular damage with no additional effect.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
If there are other Pokémon in the target's party that can switch into battle the…
Lowers the target's Speed stat by 1 stage.
Lowers the target's Speed stat by 1 stage.
Boosts the user's Speed stat by 1 stage.
The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat…
Has a chance to lower the target’s accuracy by one stage.
Boosts the user's Speed stat by 2 stages.
The heavier the target the greater this move's power (ranging between 20 and 120…
Gives the user's side the Light Screen status for 5 turns.
The heavier the target the greater this move's power (ranging between 20 and 120…
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Summons a sandstorm for 5 turns.
Summons harsh sunlight for 5 turns.
Abilities
“Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.”
“In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.”
Related Pokémon
Other Electric / Normal picks worth scouting