Farigiraf
Is Farigiraf good in Pokemon Champions?
- Normal/Psychic types
- Rank 9 in current usage
- Weak to Bug, Dark
Base Stats
Farigiraf Weaknesses & Resistances
Farigiraf Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Farigiraf's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
User switches places with the friendly Pokémon opposite it.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
For five turns, slower Pokémon will act before faster Pokémon.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Hits the target two turns later.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
Destroys Reflect and Light Screen.
Inflicts regular damage with no additional effect.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Hits twice in one turn.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Speed by two stages.
Raises the user’s Special Defense by two stages.
Allows the trainer to switch out the user and pass effects along to its replacem…
Raises the user’s Special Attack and Special Defense by one stage.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Disables moves and immunities that involve flying or levitating for five turns.
User swaps Defense and Special Defense changes with the target.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Prevents the target from leaving battle.
Inflicts twice the damage the user received from the last special hit it took.
User swaps Attack and Special Attack changes with the target.
Protects Pokémon on the ground from priority moves and increases the power of th…
Discards the user’s stat changes and copies the target’s.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Immediately ends wild battles. Forces trainers to switch Pokémon.
User and target swap abilities.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
User and target swap items.
User will recover half its max HP at the end of the next turn.
Paralyzes the target.
Has a chance to paralyze the target.
Inflicts regular damage and can hit Dig users.
Calculates damage with the target’s attacking stat.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to paralyze the target.
Has a chance to lower the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Has double power if the user’s last move failed.
Power is doubled if the target has already received damage this turn.
Has a chance to lower the target’s Speed by one stage.
Takes the target’s item.
Has a chance to raise the user’s Special Attack by one stage.
Hits once for every conscious Pokémon the trainer has.
Confuses the target.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Inflicts more damage to heavier targets, with a maximum of 120 power.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Raises the user’s Special Attack by two stages.
Inflicts damage equal to the user’s level.
Changes the weather to rain for five turns.
Changes the weather to sunny for five turns.
Abilities
“When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.”
“The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.”
“The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.”
Meta Pulse
Related Pokémon
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