Base Stats
Battle Plan
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
For five turns, slower Pokémon will act before faster Pokémon.
Hits the target two turns later.
Inflicts regular damage with no additional effect.
Has a 10% chance to lower the target’s Special Attack by one stage.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Inflicts damage based on the target’s Defense, not Special Defense.
Can make the target flinch.
Drains 75% of the damage inflicted to heal the user.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Special Attack and Special Defense by one stage.
Lowers the target’s Attack by two stages.
Disables moves and immunities that involve flying or levitating for five turns.
User swaps Defense and Special Defense changes with the target.
User faints. Its replacement has its HP fully restored and any major status eff…
Heals the target for half its max HP.
Puts the target to sleep.
Prevents the target from using any moves that the user also knows.