Armarouge
Is Armarouge good in Pokemon Champions?
- Fire/Psychic types
- Base stat total 525
- Weak to Water, Ground, Rock
Base Stats
Battle Plan
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
User switches places with the friendly Pokémon opposite it.
For five turns, slower Pokémon will act before faster Pokémon.
Burns the target.
Removes the user’s Fire type after inflicting damage.
Lowers the user’s Special Attack by two stages after inflicting damage.
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to burn the target.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to lower the target’s Special Attack by one stage.
Inflicts regular damage. Raises the user’s Speed by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Special Attack and Special Defense by one stage.
Reduces damage from special attacks by 50% for five turns.
Abilities
“If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.”
“The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.”