Wyrdeer
Is Wyrdeer good in Pokemon Champions?
- Normal/Psychic types
- Base stat total 525
- Weak to Bug, Dark
Base Stats
Wyrdeer Weaknesses & Resistances
Wyrdeer Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Wyrdeer's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Gives the entire field the Trick Room status for 5 turns.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
User receives 1/3 the damage inflicted in recoil.
Gives the target's spot the Future Attack status.
The user gains the Rampaging status.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Boosts the user's Defense stat by 1 stage.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
If the user is under the effect of Psychic Terrain this move's power is boosted…
Has a 10% chance of making the target flinch.
This is a special move but the damage it deals is calculated using the target's…
Has a 20% chance of making the target flinch.
Gives the target the Healing Prevented status for 2 turns.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is increased by 20 for each stage that the user's stats have b…
Boosts the user's Speed stat by 2 stages.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Gives the target the Move Disabled status for 4 turns.
During the turn this move is used if the user takes damage from a move that woul…
Gives the entire field the Gravity status for 5 turns.
Puts the target to sleep.
The user gains the Sealing Off status.
Gives the user's side the Light Screen status for 5 turns.
The user copies the target's stat changes.
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
If there are other Pokémon in the target's party that can switch into battle the…
Changes the user's Ability to be the same as the target's.
Lowers the target's Speed stat by 2 stages.
The user and the target swap their Abilities.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
The user and the target swap their held items.
Paralyzes the target.
Inflicts regular damage with no additional effect.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
This move's power is doubled against targets that have the Underground status. W…
Inflicts regular damage with no additional effect.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of paralyzing the target.
The user takes 1/4 of the damage dealt by this move.
The user gains the Underground status on the turn this move is used then attacks…
Lowers the target's Attack stat by 1 stage.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Gives the target the Throat Chopped status.
Has a 30% chance of making the target flinch.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
If the user is not already holding an item it steals the target's held item.
Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage.
Boosts the user's Speed stat by 1 stage.
Confuses the target.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Summons rain for 5 turns.
Removes 4 PP from the move last used by the target.
Summons harsh sunlight for 5 turns.
Abilities
“When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.”
“The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.”
Related Pokémon
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