Wyrdeer

Wyrdeer
normalpsychic
BST 525 · Best Atk 105

Base Stats

HP103
Atk105
Def72
SpA105
SpD75
Spe65

Battle Plan

Weak To
bug2x
dark2x
Resists
psychic0.5x
Immune
ghost0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

normalSTAB Coverage
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resisted
rocksteel
No Effect
ghost
psychicSTAB Coverage
Super Effective
fightingpoison
Neutral
normalfirewaterelectricgrassicegroundflyingbugrockghostdragonfairy
½×
Resisted
psychicsteel
No Effect
dark

Movepool

Sorted by STAB then competitive usage

Helping HandSTAB+5
STA

Ally’s next move inflicts half more damage.

ProtectSTAB+4
STA

Prevents any moves from hitting the user this turn.

Trick RoomSTAB
STA

For five turns, slower Pokémon will act before faster Pokémon.

Giga ImpactSTAB
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper BeamSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

Double EdgeSTAB
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Future SightSTAB
120 BP··SPC

Hits the target two turns later.

ThrashSTAB
120 BP··PHY

Hits every turn for 2-3 turns, then confuses the user.

Psyshield BashSTAB
90 BP·90%·PHY
UproarSTAB
90 BP··SPC

Forced to use this move for several turns. Pokémon cannot fall asleep in that t…

Body SlamSTAB
85 BP··PHY

Can paralyze the target.

Expanding ForceSTAB
80 BP··SPC

Inflicts regular damage with no additional effect.

ExtrasensorySTAB
80 BP··SPC

Can make the target flinch.

PsyshockSTAB
80 BP··SPC

Inflicts damage based on the target’s Defense, not Special Defense.

Zen HeadbuttSTAB
80 BP·90%·PHY

Can make the target flinch.

Psychic NoiseSTAB
75 BP··SPC
FacadeSTAB
70 BP··PHY

Power doubles if user is burned, paralyzed, or poisoned.

Stored PowerSTAB
20 BP··SPC

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

AgilitySTAB
STA

Raises the user’s Speed by two stages.

Calm MindSTAB
STA

Raises the user’s Special Attack and Special Defense by one stage.

Abilities

1
Ability 1
Intimidate

On switch-in, lowers the Attack of all adjacent opponents by one stage.

2
Ability 2
Frisk
Hidden Ability
Sap Sipper
Deeper analysis on Smogon →