Wyrdeer

Wyrdeer
NormalPsychic
BST 525 · Best Atk 105
Quick answer

Is Wyrdeer good in Pokemon Champions?

Wyrdeer is available in the Champions roster. It is a Normal/Psychic Pokémon with 525 base stat total, and its most useful listed moves include Helping Hand, Protect, Trick Room, Giga Impact.
  • Normal/Psychic types
  • Base stat total 525
  • Weak to Bug, Dark

Base Stats

HP103
Atk105
Def72
SpA105
SpD75
Spe65

Wyrdeer Weaknesses & Resistances

Wyrdeer Weaknesses

Bug2x
Dark2x
Resists
Psychic0.5x
Immune
Ghost0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

normalSTAB Coverage
1×
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resisted
rocksteel
0×
No Effect
ghost
psychicSTAB Coverage
2×
Super Effective
fightingpoison
1×
Neutral
normalfirewaterelectricgrassicegroundflyingbugrockghostdragonfairy
½×
Resisted
psychicsteel
0×
No Effect
dark
Calc vs top threats

One tap: Wyrdeer's most-run set against each top meta set, preloaded in the damage calc.

Common Sets

Common Sets
Top 1 · from 3 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Sitrus Berry100%
AbilityIntimidate
Relaxed32 HP / 28 Def / 6 SpD
PsychicpsychicSTAB
Skill SwappsychicSTAB
Trick RoompsychicSTAB
ProtectnormalSTAB

Movepool

Sorted by STAB then competitive usage

Helping HandSTAB+5
STA

Boosts the power of an ally's move by 50% during the turn this move is used.

ProtectSTAB+4
STA

The user protects itself from incoming moves for the turn. With each consecutive…

Trick RoomSTAB
STA

Gives the entire field the Trick Room status for 5 turns.

Giga ImpactSTAB
150 BP·90%·PHY

The user gains the Recharging status on the turn after this move is used.

Hyper BeamSTAB
150 BP·90%·SPC

The user gains the Recharging status on the turn after this move is used.

Double-EdgeSTAB
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Future SightSTAB
120 BP··SPC

Gives the target's spot the Future Attack status.

ThrashSTAB
120 BP··PHY

The user gains the Rampaging status.

PsychicSTAB
90 BP··SPC

Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.

Psyshield BashSTAB
90 BP·90%·PHY

Boosts the user's Defense stat by 1 stage.

UproarSTAB
90 BP··SPC

The user gains the Uproar status.

Body SlamSTAB
85 BP··PHY

Has a 30% chance of paralyzing the target. If the target has the Minimized statu…

Expanding ForceSTAB
80 BP··SPC

If the user is under the effect of Psychic Terrain this move's power is boosted…

ExtrasensorySTAB
80 BP··SPC

Has a 10% chance of making the target flinch.

PsyshockSTAB
80 BP··SPC

This is a special move but the damage it deals is calculated using the target's…

Zen HeadbuttSTAB
80 BP·90%·PHY

Has a 20% chance of making the target flinch.

Psychic NoiseSTAB
75 BP··SPC

Gives the target the Healing Prevented status for 2 turns.

FacadeSTAB
70 BP··PHY

This move's power is doubled if the user is poisoned badly poisoned burned or pa…

Stored PowerSTAB
20 BP··SPC

This move's power is increased by 20 for each stage that the user's stats have b…

AgilitySTAB
STA

Boosts the user's Speed stat by 2 stages.

Abilities

1
Ability 1
Intimidate

“When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.”

2
Ability 2

“When it enters a battle, the Pokémon can check an opposing Pokémon's held item.”

★
Hidden Ability

“The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.”

Related Pokémon

Other Normal / Psychic picks worth scouting

Recommended next step
Deeper analysis on Smogon →