Kingambit
Is Kingambit good in Pokemon Champions?
- Dark/Steel types
- Rank 5 in current usage
- Weak to Fire, Fighting, Ground
Base Stats
Kingambit Weaknesses & Resistances
Kingambit Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Kingambit's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Calculates damage with the target’s attacking stat.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to make the target flinch.
Prevents the target from using sound-based moves for two turns.
Inflicts regular damage with no additional effect.
Has an increased chance for a critical hit.
Only works if the target is about to use a damaging move.
Power is doubled if the target has already received damage this turn.
Takes the target’s item.
Has a chance to lower the target’s Special Attack by one stage.
Throws held item at the target; power depends on the item.
Raises the user’s Defense by two stages.
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
Lowers the target’s Special Defense by two stages.
For the next few turns, the target can only use damaging moves.
Prevents the target from using the same move twice in a row.
Prevents any moves from hitting the user this turn.
Prevents any priority moves from hitting friendly Pokémon this turn.
Paralyzes the target.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Defense by one stage.
Has an increased chance for a critical hit.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Lowers the target’s Speed by one stage.
Never misses.
Has a chance to lower the target’s Speed by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Causes a one-hit KO.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Prevents the target from leaving battle.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Changes the weather to a sandstorm for five turns.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Lowers the PP of the target’s last used move by 4.
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the user’s Attack by two stages.
Abilities
“If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.”
“When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.”
“Puts other Pokémon under pressure, causing them to expend more PP to use their moves.”
Meta Pulse
Related Pokémon
Other Dark / Steel picks worth scouting