Is Garchomp good in Pokemon Champions?
- Dragon/Ground types
- Rank 1 in current usage
- Weak to Ice, Dragon, Fairy
Base Stats
Garchomp Weaknesses & Resistances
Garchomp Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Garchomp's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to make the target flinch.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
User digs underground, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Has double power if the user’s last move failed.
Has a chance to burn the target.
Lowers the target’s Attack by one stage after inflicting damage.
Has a chance to lower the target’s Speed by one stage.
Ends wild battles. Forces trainers to switch Pokémon.
Has a chance to lower the target’s Speed by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Boosts the user’s Speed and lowers their Defense by one stage after inflicting d…
Scatters Spikes, hurting opposing Pokémon that switch in.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to burn the target.
Has a chance to lower the target’s Defense by one stage.
Has an increased chance for a critical hit.
Has a chance to burn the target.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Has a chance to lower the target’s Defense by one stage.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Destroys Reflect and Light Screen.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has a chance to burn the target and a chance to make the target flinch.
Has a chance to paralyze the target and a chance to make the target flinch.
Never misses.
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Changes the weather to a sandstorm for five turns.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Abilities
“The Pokémon's rough skin damages attackers that make direct contact with it.”
Meta Pulse
Mega Form
Related Pokémon
Other Dragon / Ground picks worth scouting