Manectric
electric
BST 475 · Best SpA 105

Base Stats

HP70
Atk75
Def60
SpA105
SpD60
Spe105

Battle Plan

Weak To
ground2x
Resists
electric0.5x
flying0.5x
steel0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

electricSTAB Coverage
Super Effective
waterflying
Neutral
normalfireicefightingpoisonpsychicbugrockghostdarksteelfairy
½×
Resisted
electricgrassdragon
No Effect
ground

Common Sets

Common Sets
Top 3 · from 3 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Manectite33%
AbilityLightning Rod
Timid16 HP / 6 Def / 10 SpA / 2 SpD / 32 Spe
Overheatfire
Volt Switchnormal
Snarldark
Protectnormal
#2Manectite33%
AbilityLightning Rod
Timid22 HP / 1 Def / 9 SpA / 2 SpD / 32 Spe
ThunderboltelectricSTAB
Snarldark
Thunder Wavenormal
Protectnormal
#3Manectite33%
AbilityStatic
Modest15 HP / 32 SpA / 19 Spe
ThunderboltelectricSTAB
Overheatfire
Snarldark
Volt Switchnormal

Movepool

Sorted by STAB then competitive usage

Thunder WaveSTAB
90%·STA

Paralyzes the target.

ThunderSTAB
110 BP·70%·SPC

Can paralyze the target.

Supercell SlamSTAB
100 BP·95%·PHY
ThunderboltSTAB
90 BP··SPC

Can paralyze the target.

Wild ChargeSTAB
90 BP··PHY

User receives 1/4 the damage it inflicts in recoil.

DischargeSTAB
80 BP··SPC

Can paralyze the target.

Rising VoltageSTAB
70 BP··SPC

Inflicts regular damage with no additional effect.

Volt SwitchSTAB
70 BP··SPC

User must switch out after attacking.

Thunder FangSTAB
65 BP·95%·PHY

Can paralyze the target and a chance to make the target flinch.

Charge BeamSTAB
50 BP·90%·SPC

Can raise the user’s Special Attack by one stage.

ChargeSTAB
STA

Raises the user’s Special Defense by one stage. User’s Electric moves have doub…

Eerie ImpulseSTAB
STA

Lowers the target’s Special Attack by two stages.

Electric TerrainSTAB
STA

For five turns, prevents all Pokémon on the ground from sleeping and strengthens…

Electro BallSTAB
SPC

Power is higher when the user has greater Speed than the target, up to a maximum…

Protect+4
STA

Prevents any moves from hitting the user this turn.

Giga Impact
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper Beam
150 BP·90%·SPC

User foregoes its next turn to recharge.

Overheat
130 BP·90%·SPC

Lowers the user’s Special Attack by two stages after inflicting damage.

Iron Tail
100 BP·75%·PHY

Can lower the target’s Defense by one stage.

Flamethrower
90 BP··SPC

Can burn the target.

Abilities

1
Ability 1
Static
2
Ability 2
Lightning Rod
Hidden Ability
Minus
On Mega Evolution →
Δ
Intimidate

On switch-in, lowers the Attack of all adjacent opponents by one stage.

Mega Form

Deeper analysis on Smogon →