Vileplume
Is Vileplume good in Pokemon Champions?
- Grass/Poison types
- Base stat total 490
- Weak to Fire, Ice, Flying
Base Stats
Vileplume Weaknesses & Resistances
Vileplume Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Vileplume's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Puts the target to sleep.
Lowers the user's Sp. Atk stat by 2 stages.
The user gains the Charging status on the turn this move is used then attacks on…
Hits every turn for 2-3 turns, then confuses the user.
The user gains the Charging status on the turn this move is used then attacks on…
Has a chance to poison the target.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Inflicts regular damage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
The user's HP is restored by 1/2 of the damage dealt by this move.
Inflicts double damage if the target is Poisoned.
If the user is under the effect of Grassy Terrain this move's priority becomes +…
Boosts the user's Speed stat by 1 stage.
Lowers the target’s Special Defense by two stages.
The user attacks 2 to 5 times in a row.
Target drops its held item.
The heavier the target the greater this move's power (ranging between 20 and 120…
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and st…
Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these s…
The user gains the Ingrained status.
Gives the target the Leech Seeded status.
Poisons the target.
Heals the user by the target’s current Attack stat and lowers the target’s Attac…
Paralyzes the target.
Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be r…
Badly poisons the target. If the user is a Poison type this move will never miss…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a chance to lower the target’s Special Attack by one stage.
Damages opponents, but heals allies for 50% of their max HP.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Inflicts regular damage with no additional effect.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
If multiple Pokémon use this move in the same turn the second user onward will a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
When a weather condition is present this move's power is doubled and its type ch…
Makes the target move immediately after the user.
Gives the target the Infatuated status. This move will fail against a target tha…
Lowers the target’s Attack by two stages.
During the turn this move is used if the user takes damage from a move that woul…
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
This move's power and effects depend on the user's held item. The held item is l…
Heals the user by half its max HP. Affected by weather.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Lowers the target’s evasion by one stage.
Boosts the user's Attack stat by 2 stages.
Confuses the target.
Lowers the target’s Attack and Defense by one stage.
Abilities
“Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.”
Related Pokémon
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