Is Clefable good in Pokemon Champions?
- Fairy type
- Base stat total 483
- Weak to Poison, Steel
Base Stats
Clefable Weaknesses & Resistances
Clefable Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Clefable's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Attack by one stage.
Has a chance to lower the target’s Attack by one stage.
Inflicts regular damage with no additional effect.
Drains 75% of the damage inflicted to heal the user.
Lowers the target’s Attack by two stages.
For five turns, protects all Pokémon on the ground from major status ailments an…
Heals the user by half its max HP. Affected by weather.
Confuses the target.
Has a chance to lower the target’s Speed by one stage.
Redirects the target’s single-target effects to the user for this turn.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Has a chance to lower the target’s Special Defense by one stage.
Hits the target two turns later.
Inflicts regular damage with no additional effect.
Requires a turn to charge before attacking.
Has a chance to freeze the target.
Has a chance to burn the target.
Has a chance to paralyze the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to freeze the target.
Has a chance to raise the user’s Attack by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to paralyze the target.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
User bounces high into the air, dodging all attacks, and hits next turn.
User digs underground, dodging all attacks, and hits next turn.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn, freeze, or paralyze the target.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Drains half the damage inflicted to heal the user.
Has a chance to burn the target.
Has a chance to freeze the target.
Has a chance to lower the target’s Special Attack by one stage.
Has a chance to paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Target drops its held item.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has a chance to confuse the target.
Has a chance to raise the user’s Special Attack by one stage.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Makes the target act next this turn.
Raises the user’s Special Defense by two stages.
Allows the trainer to switch out the user and pass effects along to its replacem…
Raises the user’s Special Attack and Special Defense by one stage.
Uses the target’s last used move.
Raises the user’s Defense and Special Defense by one stage.
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Throws held item at the target; power depends on the item.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Disables moves and immunities that involve flying or levitating for five turns.
User faints. Its replacement has its HP fully restored and any major status eff…
Heals the target for half its max HP.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Inflicts damage equal to the user’s level.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Puts the target to sleep.
User and target swap abilities.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Lowers the target’s Attack and Defense by one stage.
User and target swap items.
User will recover half its max HP at the end of the next turn.
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Abilities
Mega Form
Related Pokémon
Other Fairy picks worth scouting