Dragapult
Is Dragapult good in Pokemon Champions?
- Dragon/Ghost types
- Base stat total 600
- Weak to Ice, Ghost, Dragon
Base Stats
Dragapult Weaknesses & Resistances
Dragapult Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Dragapult's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to make the target flinch.
User vanishes, dodging all attacks, and hits next turn. Hits through Protect an…
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Has double power if the target has a major status ailment.
Lowers the target’s Attack by one stage after inflicting damage.
Ends wild battles. Forces trainers to switch Pokémon.
Confuses the target.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Raises the user’s Attack and Speed by one stage.
Inflicts damage equal to the user’s level.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
Burns the target.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Can only be used after all of the user’s other moves have been used.
User receives 1/3 the damage inflicted in recoil.
Requires a turn to charge before attacking.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
Has a chance to burn the target.
User flies high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
Destroys Reflect and Light Screen.
User dives underwater, dodging all attacks, and hits next turn.
Has a chance to burn, freeze, or paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to raise the user’s Defense by one stage.
Only works if the target is about to use a damaging move.
User must switch out after attacking.
Power is doubled if the target has already received damage this turn.
Has a chance to make the target flinch.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has double power if the user has no held item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Hits twice in one turn.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Raises the user’s Speed by two stages.
Allows the trainer to switch out the user and pass effects along to its replacem…
Hits once for every conscious Pokémon the trainer has.
Disables the target’s last used move for 1-8 turns.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Reduces damage from special attacks by 50% for five turns.
Ensures that the user’s next move will hit the target.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Abilities
“The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.”
Related Pokémon
Other Dragon / Ghost picks worth scouting