Is Froslass good in Pokemon Champions?
- Ice/Ghost types
- Base stat total 480
- Weak to Fire, Rock, Ghost
Base Stats
Froslass Weaknesses & Resistances
Froslass Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Froslass's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a chance to lower the target’s Speed by one stage.
Has a chance to freeze the target.
Inflicts regular damage with no additional effect.
Has a chance to freeze the target.
User vanishes, dodging all attacks, and hits next turn. Hits through Protect an…
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to freeze the target.
Has double power if the target has a major status ailment.
Has a chance to freeze the target and a chance to make the target flinch.
Inflicts double damage if the user takes damage before attacking this turn.
Always scores a critical hit.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Inflicts regular damage with no additional effect.
Reduces damage five turns, but must be used during hail.
Confuses the target.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
If the user faints this turn, the target automatically will, too.
Resets all Pokémon’s stats, accuracy, and evasion.
Inflicts damage equal to the user’s level.
Lowers the PP of the target’s last used move by 4.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
Burns the target.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to paralyze the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
Has a chance to lower the target’s Defense by one stage.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to make the target flinch.
Has double power if it’s used more than once per turn.
Has a chance to confuse the target.
Drains 75% of the damage inflicted to heal the user.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Prevents the target from leaving battle.
Lowers the target’s Attack by two stages.
Disables the target’s last used move for 1-8 turns.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Throws held item at the target; power depends on the item.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Raises the user’s Special Attack by two stages.
Sets the user’s and targets’s HP to the average of their current HP.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
User and target swap items.
For the next few turns, the target can only use damaging moves.
User and target swap items.
Abilities
Mega Form
Related Pokémon
Other Ice / Ghost picks worth scouting