Is Mega Gengar good in Pokemon Champions?
- Ghost/Poison types
- Base stat total 600
- Weak to Ground, Psychic, Ghost
Base Stats
Mega Gengar Weaknesses & Resistances
Mega Gengar Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Gengar's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a 30% chance of poisoning the target.
This move fails if the target isn't holding an item.
Has a 10% chance of poisoning targets.
The user gains the Concealed status on the turn this move is used then attacks o…
Has a 30% chance of poisoning the target.
Has a 30% chance of poisoning the target.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
This move has a 1-stage Critical-Hit Ratio Boost.
This move's power is doubled if the target has a status condition.
This move's power is doubled if the target is poisoned or badly poisoned.
This move never misses.
Removes all stat changes from the target. This move never misses.
Lowers the target's Sp. Def stat by 2 stages.
Confuses the target.
Causes all other Pokémon on the field to lose their held items.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
The user gains the Destiny Bound status. This move fails if used in succession.
Deals 50 HP of damage.
Removes 4 PP from the move last used by the target.
Badly poisons the target. If the user is a Poison type this move will never miss…
Gives the opponent's side the Toxic Spikes status.
Lowers targets' Speed stats by 1 stage.
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
Gives the entire field the Trick Room status for 5 turns.
Burns the target.
User faints.
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of paralyzing the target.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Has a 20% chance of making the target flinch.
Inflicts regular damage with no additional effect.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
The user's HP is restored by 1/2 of the damage dealt by this move.
Has a 10% chance of burning the target.
The user's HP is restored by 1/2 of the damage dealt by this move.
Has a 10% chance of freezing the target.
Gives the target the Healing Prevented status for 2 turns.
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
Lowers the target's Sp. Atk stat by 1 stage.
This move fails unless the target has chosen an attack and has not yet attacked…
This move's power is boosted by 50% if the target is holding an item. Causes the…
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
This move's power is doubled if the user attacks after the target.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Gives the target the Move Disabled status for 4 turns.
During the turn this move is used if the user takes damage from a move that woul…
This move's power and effects depend on the user's held item. The held item is l…
Eliminates every stat change on the entire field.
Puts the target to sleep.
The user gains the Sealing Off status.
Gives the target the Can't Escape status.
Boosts the user's Sp. Atk stat by 2 stages.
The user adds its remaining HP to the target's remaining HP then splits the tota…
Gives all Pokémon on the field the Perishing status.
The user copies the target's stat changes.
Summons rain for 5 turns.
The user becomes the same type or types as the target.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Lowers the target's Speed stat by 2 stages.
The user and the target swap their Abilities.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Gives the target the Taunted status.
The user and the target swap their held items.
Gives the entire field the Wonder Room status for 5 turns.
Abilities
Official Ladder
Pokémon HOME · championsbattledata.com- Shadow Ball 83.1%
- Sludge Wave 72.2%
- Icy Wind 59.9%
- Destiny Bond 40.2%
- Protect 26%
- Gengarite 69.5%
- Focus Sash 27.5%
- Choice Scarf 1.1%
- Cursed Body 100%
- Timid (+Speed / −Attack)89%
- Modest (+Sp. Atk / −Attack)9.3%
- Hasty (+Speed / −Defense)0.5%
- 2 HP / 32 SpA / 32 Spe39.9%
- 14 HP / 20 SpA / 32 Spe5.9%
- 10 HP / 24 SpA / 32 Spe5.8%
- Shadow Ball 95.9%
- Protect 90.9%
- Sludge Bomb 76.9%
- Perish Song 56.8%
- Icy Wind 16.4%
- Gengarite 88%
- Focus Sash 8.8%
- Choice Scarf 1%
- Cursed Body 100%
- Timid (+Speed / −Attack)50.4%
- Modest (+Sp. Atk / −Attack)43.6%
- Calm (+Sp. Def / −Attack)2.2%
- 2 HP / 32 SpA / 32 Spe21.4%
- 2 Def / 32 SpA / 32 Spe3.6%
- 30 HP / 1 Def / 1 SpA / 28 SpD / 6 Spe3.1%
Related Pokémon
Other Ghost / Poison picks worth scouting