Furfrou
Is Furfrou good in Pokemon Champions?
- Normal type
- Base stat total 472
- Weak to Fighting
Base Stats
Furfrou Weaknesses & Resistances
Furfrou Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Furfrou's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
Can only be used after all of the user’s other moves have been used.
User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage with no additional effect.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Paralyzes the target.
Has a chance to lower the target’s Defense by one stage.
Inflicts regular damage and can hit Dive users.
User receives 1/4 the damage it inflicts in recoil.
Destroys Reflect and Light Screen.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Only works if the target is about to use a damaging move.
User must switch out after attacking.
Has a chance to burn the target and a chance to make the target flinch.
Has a chance to freeze the target and a chance to make the target flinch.
Has a chance to paralyze the target and a chance to make the target flinch.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Attack by one stage.
Lowers the target’s Attack by one stage.
Lowers the target’s Attack by two stages.
Raises the user’s Defense by three stages.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Changes the weather to sunny for five turns.
Abilities
Related Pokémon
Other Normal picks worth scouting