Mega Lopunny
normalfighting
BST 580 · Best Atk 136

Base Stats

HP65
Atk136
Def94
SpA54
SpD96
Spe135

Battle Plan

Weak To
fighting2x
flying2x
psychic2x
fairy2x
Resists
bug0.5x
rock0.5x
dark0.5x
Immune
ghost0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

normalSTAB Coverage
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resisted
rocksteel
No Effect
ghost
fightingSTAB Coverage
Super Effective
normalicerockdarksteel
Neutral
firewaterelectricgrassfightinggrounddragon
½×
Resisted
poisonflyingpsychicbugfairy
No Effect
ghost

Common Sets

Common Sets
Top 1 · from 1 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Lopunnite100%
AbilityScrappy
Jolly2 HP / 32 Atk / 32 Spe
Fake OutnormalSTAB
ProtectnormalSTAB
Close CombatnormalSTAB
Rain DancenormalSTAB

Movepool

Sorted by STAB then competitive usage

Fake OutSTAB+3
40 BP··PHY

Can only be used as the first move after the user enters battle. Causes the tar…

Helping HandSTAB+5
STA

Ally’s next move inflicts half more damage.

ProtectSTAB+4
STA

Prevents any moves from hitting the user this turn.

Focus PunchSTAB
150 BP··PHY

If the user takes damage before attacking, the attack is canceled.

Giga ImpactSTAB
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper BeamSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

High Jump KickSTAB
130 BP·90%·PHY

If the user misses, it takes half the damage it would have inflicted in recoil.

Close CombatSTAB
120 BP··PHY

Lowers the user’s Defense and Special Defense by one stage after inflicting dama…

Focus BlastSTAB
120 BP·70%·SPC

Can lower the target’s Special Defense by one stage.

Mega KickSTAB
120 BP·75%·PHY

Inflicts regular damage with no additional effect.

Dynamic PunchSTAB
100 BP·50%·PHY

Can confuse the target.

Hyper VoiceSTAB
90 BP··SPC

Inflicts regular damage with no additional effect.

UproarSTAB
90 BP··SPC

Forced to use this move for several turns. Pokémon cannot fall asleep in that t…

Aura SphereSTAB
80 BP··SPC

Never misses.

Drain PunchSTAB
75 BP··PHY

Drains half the damage inflicted to heal the user.

FacadeSTAB
70 BP··PHY

Power doubles if user is burned, paralyzed, or poisoned.

Low SweepSTAB
65 BP··PHY

Lowers the target’s Speed by one stage.

Circle ThrowSTAB
60 BP·90%·PHY

Ends wild battles. Forces trainers to switch Pokémon.

RoundSTAB
60 BP··SPC

Has double power if it’s used more than once per turn.

SnoreSTAB
50 BP··SPC

Can make the target flinch. Only works if the user is sleeping.

Abilities

1
Ability 1
Scrappy
Deeper analysis on Smogon →