Mega Greninja
waterdark
BST 630 · Best Spe 142

Base Stats

HP72
Atk125
Def77
SpA133
SpD81
Spe142

Battle Plan

Weak To
electric2x
grass2x
fighting2x
bug2x
fairy2x
Resists
fire0.5x
water0.5x
ice0.5x
ghost0.5x
dark0.5x
steel0.5x
Immune
psychic0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

waterSTAB Coverage
Super Effective
firegroundrock
Neutral
normalelectricicefightingpoisonflyingpsychicbugghostdarksteelfairy
½×
Resisted
watergrassdragon
darkSTAB Coverage
Super Effective
psychicghost
Neutral
normalfirewaterelectricgrassicepoisongroundflyingbugrockdragonsteel
½×
Resisted
fightingdarkfairy

Common Sets

Common Sets
Top 2 · from 2 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Focus Sash50%
AbilityTorrent
Timid2 HP / 32 SpA / 32 Spe
Protectnormal
Water Pulsenormal
Icy Windnormal
Dark Pulsenormal
#2Gengarite50%
AbilityProtean
Timid32 SpA / 2 SpD / 32 Spe
Hydro Pumpnormal
Dark Pulsenormal
Sludge Wavenormal
Ice Beamnormal

Movepool

Sorted by STAB then competitive usage

Hydro CannonSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

Hydro PumpSTAB
110 BP·80%·SPC

Inflicts regular damage with no additional effect.

SurfSTAB
90 BP··SPC

Inflicts regular damage and can hit Dive users.

LiquidationSTAB
85 BP··PHY

Can lower the target’s Defense by one stage.

Dark PulseSTAB
80 BP··SPC

Can make the target flinch.

DiveSTAB
80 BP··PHY

User dives underwater, dodging all attacks, and hits next turn.

WaterfallSTAB
80 BP··PHY

Can make the target flinch.

Night SlashSTAB
70 BP··PHY

Has an increased chance for a critical hit.

Brutal SwingSTAB
60 BP··PHY

Inflicts regular damage with no additional effect.

Flip TurnSTAB
60 BP··PHY

Inflicts regular damage with no additional effect.

ThiefSTAB
60 BP··PHY

Takes the target’s item.

Water PulseSTAB
60 BP··SPC

Can confuse the target.

Chilling WaterSTAB
50 BP··SPC
Water ShurikenSTAB+1
15 BP··SPC

Hits 2–5 times.

FlingSTAB
PHY

Throws held item at the target; power depends on the item.

Rain DanceSTAB
STA

Changes the weather to rain for five turns.

SwitcherooSTAB
STA

User and target swap items.

TauntSTAB
STA

For the next few turns, the target can only use damaging moves.

Icy Wind
55 BP·95%·SPC

Can lower the target’s Speed by one stage.

Helping Hand+5
STA

Ally’s next move inflicts half more damage.

Abilities

1
Ability 1
Protean

Changes the Pokemon's type to match the move it is about to use.

Deeper analysis on Smogon →