Is Metagross good in Pokemon Champions?
- Steel/Psychic types
- Base stat total 600
- Weak to Fire, Ground, Ghost
Base Stats
Metagross Weaknesses & Resistances
Metagross Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Metagross's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Ter…
Hits the target two turns later.
Has a chance to raise the user’s Attack by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Destroys Reflect and Light Screen.
If Psychic Terrain is active and the user is grounded, this move hits all opposi…
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to make the target flinch.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to make the target flinch.
The user attacks the target with unpleasant sound waves. For two turns, the targ…
Has an increased chance for a critical hit.
Inflicts regular damage with no additional effect.
Raises the user’s Speed by two stages.
Raises the user’s Defense and Special Defense by one stage.
Disables moves and immunities that involve flying or levitating for five turns.
Power raises when the user has lower Speed, up to a maximum of 150.
The target is crushed with an arm, a claw, or the like to inflict damage. The mo…
Raises the user’s Defense by two stages.
Reduces damage from special attacks by 50% for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
User and target swap items.
Has a chance to lower the target’s Speed by one stage.
Prevents any moves from hitting the user this turn.
User faints.
User faints.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Requires a turn to charge before attacking. Raises the users Special Attack by 1…
Inflicts regular damage and can hit Dig users.
Lowers user’s Speed by one stage.
Has an increased chance for a critical hit.
Has a chance to poison the target.
Has a chance to paralyze the target.
Damage is calculated using the user's Defense stat as its Attack, including stat…
Has a chance to lower the target’s Special Defense by one stage.
Destroys Reflect and Light Screen.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Has a chance to paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Never misses.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Never misses.
Has a chance to make the target flinch. Only works if the user is sleeping.
The user attacks suddenly as if leaping out from tall grass. The user's nimble f…
Has a chance to lower the target’s accuracy by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Inflicts more damage to heavier targets, with a maximum of 120 power.
User is immune to Ground moves and effects for five turns.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
Changes the weather to a sandstorm for five turns.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the target’s Attack by two stages and confuses the target.
Abilities
Official Ladder
Pokémon HOME · championsbattledata.com- Bullet Punch 88%
- Psychic Fangs 77.8%
- Ice Punch 69.5%
- Earthquake 52.6%
- Thunder Punch 24.3%
- Metagrossite 94.3%
- Life Orb 0.8%
- Air Balloon 0.8%
- Clear Body 99.3%
- Light Metal 0.7%
- Adamant (+Attack / −Sp. Atk)58.4%
- Jolly (+Speed / −Sp. Atk)29.3%
- Impish (+Defense / −Sp. Atk)9.9%
- 2 HP / 32 Atk / 32 Spe24.9%
- 32 HP / 32 Atk / 2 Spe8.1%
- 8 HP / 32 Atk / 26 Spe3.7%
- Psychic Fangs 92.5%
- Protect 84.1%
- Steel Roller 43.3%
- Iron Head 41.1%
- Ice Punch 29.6%
- Metagrossite 90.2%
- Life Orb 2.8%
- Normal Gem 1.1%
- Clear Body 99.6%
- Light Metal 0.4%
- Adamant (+Attack / −Sp. Atk)49.3%
- Jolly (+Speed / −Sp. Atk)43.3%
- Impish (+Defense / −Sp. Atk)2.8%
- 2 HP / 32 Atk / 32 Spe26.9%
- 24 HP / 15 Atk / 27 Spe6.7%
- 32 HP / 32 Atk / 2 SpD3.6%
Mega Form
Related Pokémon
Other Steel / Psychic picks worth scouting