Persian
Is Persian good in Pokemon Champions?
- Normal type
- Base stat total 440
- Weak to Fighting
Base Stats
Persian Weaknesses & Resistances
Persian Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Persian's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Makes the target flinch. This move fails unless it is the first move used by the…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
This move fails unless the user has already used all the other moves it knows.
User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage with no additional effect.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
This move has a 1-stage Critical-Hit Ratio Boost.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
If the user is not already holding an item it steals the target's held item.
If multiple Pokémon use this move in the same turn the second user onward will a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
This move can hit a target using a move such as Protect or Detect and removes th…
Boosts the user's evasiveness by 1 stage.
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
The less HP the user has left the greater this move's power (ranging between 20…
The user adds its remaining HP to the target's remaining HP then splits the tota…
The user copies the target's stat changes.
If there are other Pokémon in the target's party that can switch into battle the…
Lowers the target's Defense stat by 2 stages.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Lowers targets' Speed stats by 1 stage.
Paralyzes the target.
Has a 30% chance of poisoning the target.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Has a 30% chance of lowering the target's Defense stat by 1 stage.
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of lowering the target's Attack stat by 1 stage.
Has a 10% chance of paralyzing the target.
Has a 20% chance of making the target flinch.
The user gains the Underground status on the turn this move is used then attacks…
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Gives the target the Throat Chopped status.
This move's power is doubled if the user's stats were lowered during the turn th…
This move has a 1-stage Critical-Hit Ratio Boost.
Lowers the target's Sp. Atk stat by 1 stage.
User must switch out after attacking.
This move's power is boosted by 50% if the target is holding an item. Causes the…
This move never misses.
This move's power is doubled if the target has already taken damage during the t…
Has a 30% chance of making the target flinch.
If the user is not already holding an item it steals the target's held item.
Has a 20% chance of confusing the target.
Lowers targets' Sp. Atk stats by 1 stage.
Lowers the target's Attack stat by 1 stage.
This move's power is doubled if the user attacks after the target.
Boosts the user's Speed stat by 1 stage.
Boosts the user's Speed stat by 2 stages.
Boosts the user's Sp. Def stat by 2 stages.
Lowers the target's Attack stat by 2 stages.
Lowers the target's Sp. Def stat by 2 stages.
Puts the target to sleep.
Boosts the user's Sp. Atk stat by 2 stages.
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Removes 4 PP from the move last used by the target.
Summons harsh sunlight for 5 turns.
The user and the target swap their held items.
Gives the target the Taunted status.
Abilities
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