Serperior
Is Serperior good in Pokemon Champions?
- Grass type
- Base stat total 528
- Weak to Fire, Ice, Poison
Base Stats
Serperior Weaknesses & Resistances
Serperior Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Serperior's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
User foregoes its next turn to recharge.
Lowers the user’s Special Attack by two stages after inflicting damage.
Requires a turn to charge before attacking.
Has a chance to lower the target’s Special Defense by one stage.
Has an increased chance for a critical hit.
Inflicts regular damage.
Inflicts regular damage with no additional effect.
Drains half the damage inflicted to heal the user.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Inflicts more damage to heavier targets, with a maximum of 120 power.
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and st…
Raises the user’s Attack and Special Attack by one stage.
Seeds the target, stealing HP from it every turn.
Heals the user by half its max HP. Affected by weather.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to lower the target’s Defense by one stage.
Has a chance to paralyze the target.
Inflicts regular damage with no additional effect.
Power doubles if user is burned, paralyzed, or poisoned.
Target drops its held item.
Never misses.
Lowers the target’s Attack by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Ends wild battles. Forces trainers to switch Pokémon.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Boosts the user’s Speed and lowers their Defense by one stage after inflicting d…
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Raises the user’s Special Attack and Special Defense by one stage.
Raises the user’s Attack, Defense, and accuracy by one stage each.
Prevents the user’s HP from lowering below 1 this turn.
Nullifies target’s ability until it leaves battle.
Paralyzes the target.
Reduces damage from special attacks by 50% for five turns.
Prevents the target from leaving battle.
Inflicts twice the damage the user received from the last special hit it took.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Lowers the target’s evasion by one stage.
Raises the user’s Attack by two stages.
For the next few turns, the target can only use damaging moves.
Abilities
Related Pokémon
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