Mr Mime
¿Es Mr Mime bueno en Pokémon Champions?
- Tipos Psíquico/Hada
- Total de estadísticas base 460
- Débil contra Veneno, Fantasma, Acero
Estadísticas base
Debilidades y resistencias de Mr Mime
Debilidades de Mr Mime
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Un toque: el set más usado de Mr Mime contra cada set top del meta, precargado en la calculadora de daño.
Movepool
Sorted by STAB then competitive usage
User switches places with the friendly Pokémon opposite it.
For five turns, slower Pokémon will act before faster Pokémon.
Gives the target's spot the Future Attack status.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
If Psychic Terrain is active and the user is grounded, this move hits all opposi…
Inflicts damage based on the target’s Defense, not Special Defense.
Has a 20% chance of making the target flinch.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Lowers the target’s Attack by two stages.
User swaps Defense and Special Defense changes with the target.
Puts the target to sleep.
Gives the user's side the Light Screen status for 5 turns.
Negates held items for five turns.
For five turns, protects all Pokémon on the ground from major status ailments an…
Averages Attack and Special Attack with the target.
User swaps Attack and Special Attack changes with the target.
Protects Pokémon on the ground from priority moves and increases the power of th…
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Changes the user's Ability to be the same as the target's.
User and target swap abilities.
User and target swap items.
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Lowers targets' Speed stats by 1 stage.
Can only be used as the first move after the user enters battle. Causes the tar…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Prevents any priority moves from hitting friendly Pokémon this turn.
Paralyzes the target.
During the turn this move is used the user protects its side from moves that tar…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Inflicts regular damage with no additional effect.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of paralyzing the target.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Drains half the damage inflicted to heal the user.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a chance to lower the target’s Special Attack by one stage.
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move fails unless the target has chosen an attack and has not yet attacked…
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage.
This move's power is doubled if the user attacks after the target.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Gives the target the Infatuated status. This move will fail against a target tha…
The user switches out of battle to be replaced by another party Pokémon. If the…
Confuses the target.
Uses the target’s last used move.
Forces the target to repeat its last used move every turn for 2 to 6 turns.
During the turn this move is used if the user takes damage from a move that woul…
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Boosts the user's Defense stat by 2 stages.
Raises the user’s Special Attack by two stages.
Summons rain for 5 turns.
User recovers the item it last used up.
Gives the user's side the Safeguard status for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Gives the target the Taunted status.
Confuses the target.
Lowers the target’s Attack and Defense by one stage.
Gives the target the Unable to Repeat status.
Habilidades
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