Is Scizor good in Pokemon Champions?
- Bug/Steel types
- Base stat total 500
- Weak to Fire
Estadísticas base
Debilidades y resistencias de Scizor
Debilidades de Scizor
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Un toque: el set más usado de Scizor contra cada set top del meta, precargado en la calculadora de daño.
Sets comunes
Configuraciones completas que aparecieron juntas en la práctica — ¿estás scouteando un rival desconocido? Iguala su objeto y los movimientos que probablemente lleva están aquí.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to make the target flinch.
Lowers the target’s Attack by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to raise the user’s Defense by one stage.
User must switch out after attacking.
If target has a berry, inflicts double damage and uses the berry.
Has a chance to lower the target’s Special Attack by one stage.
Inflicts regular damage with no additional effect.
Raises the user’s Defense by two stages.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Prevents any priority moves from hitting friendly Pokémon this turn.
For three turns, friendly Pokémon have doubled Speed.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Lowers the user’s Defense and Special Defense by one stage after inflicting dama…
User receives 1/3 the damage inflicted in recoil.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has an increased chance for a critical hit.
Target drops its held item.
Never misses.
Has an increased chance for a critical hit.
Power is doubled if the target has already received damage this turn.
Inflicts regular damage with no additional effect.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has double power if the user has no held item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Hits twice in one turn.
Hits through Protect and Detect.
Raises the user’s Speed by two stages.
Allows the trainer to switch out the user and pass effects along to its replacem…
Inflicts twice the damage the user received from the last physical hit it took.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Lowers the target’s evasion by one stage. Removes field effects from the enemy…
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Increases the user’s chance to score a critical hit.
Reduces damage from special attacks by 50% for five turns.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Heals the user by half its max HP.
Changes the weather to a sandstorm for five turns.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Habilidades
Forma Mega
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