Slowking (Galar)
Estadísticas base
Plan de combate
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Sets comunes
Configuraciones completas que aparecieron juntas en la práctica — ¿estás scouteando un rival desconocido? Iguala su objeto y los movimientos que probablemente lleva están aquí.
Movepool
Sorted by STAB then competitive usage
For five turns, slower Pokémon will act before faster Pokémon.
Hits the target two turns later.
Has a chance to poison the target.
Has a chance to poison the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to poison the target.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to make the target flinch.
Has a chance to confuse the target.
Inflicts double damage if the target is Poisoned.
Has a chance to confuse the target.
Has a chance to lower the target’s Special Defense by one stage.
Lowers the target’s Special Defense by two stages.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Special Defense by two stages.
Raises the user’s Special Attack and Special Defense by one stage.
Habilidades
“Al entrar en combate, rezuma una substancia medicinal por la caracola que revierte los cambios en las características de los aliados.”
“Como le gusta hacer las cosas a su manera, los rivales no logran confundirlo.”