Is Aerodactyl good in Pokemon Champions?
- Rock/Flying types
- Rank 27 in current usage
- Weak to Water, Electric, Ice
Base Stats
Aerodactyl Weaknesses & Resistances
Aerodactyl Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Aerodactyl's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
For three turns, friendly Pokémon have doubled Speed.
Prevents any multi-target moves from hitting friendly Pokémon this turn.
User charges for one turn before attacking. Has a chance to make the target fli…
Inflicts regular damage with no additional effect.
Has a chance to confuse the target.
Has an increased chance for a critical hit.
User flies high into the air, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Never misses.
Has a chance to raise all of the user’s stats by one stage.
Has a chance to lower the target’s Speed by one stage.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Heals the user by half its max HP.
Changes the weather to a sandstorm for five turns.
Causes damage when opposing Pokémon switch in.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to burn the target.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Destroys Reflect and Light Screen.
Has a chance to lower the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to raise the user’s Defense by one stage.
Has a chance to burn the target and a chance to make the target flinch.
Has a chance to freeze the target and a chance to make the target flinch.
Has a chance to paralyze the target and a chance to make the target flinch.
Power is doubled if the target has already received damage this turn.
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Raises the user’s Speed by two stages.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Raises the user’s Attack and Speed by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the target’s Attack by two stages and confuses the target.
For the next few turns, the target can only use damaging moves.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Abilities
“Puts other Pokémon under pressure, causing them to expend more PP to use their moves.”
Meta Pulse
Mega Form
Related Pokémon
Other Rock / Flying picks worth scouting