Alcremie
Is Alcremie good in Pokemon Champions?
- Fairy type
- Base stat total 495
- Weak to Poison, Steel
Base Stats
Alcremie Weaknesses & Resistances
Alcremie Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Alcremie's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Attack by one stage.
Inflicts regular damage with no additional effect.
Drains 75% of the damage inflicted to heal the user.
Raises a selected ally’s Special Defense by one stage.
Lowers the target’s Attack by one stage.
Lowers the target’s Attack by two stages.
For five turns, protects all Pokémon on the ground from major status ailments an…
Confuses the target.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Can only be used after all of the user’s other moves have been used.
Requires a turn to charge before attacking.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to burn, freeze, or paralyze the target.
Drains half the damage inflicted to heal the user.
Drains half the damage inflicted to heal the user.
Has a chance to lower the target’s Special Attack by one stage.
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Defense by two stages.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Raises the user’s Special Attack and Special Defense by one stage.
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Copies the user’s ability onto the target.
Lowers the target’s Special Defense by two stages.
Throws held item at the target; power depends on the item.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Negates held items for five turns.
Sets the user’s and targets’s HP to the average of their current HP.
Discards the user’s stat changes and copies the target’s.
Heals the user by half its max HP.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Lowers the target’s evasion by one stage.
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Abilities
“Protects the Pokémon and its allies from effects that prevent the use of moves.”
Related Pokémon
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