Is Audino good in Pokemon Champions?
- Normal type
- Base stat total 445
- Weak to Fighting
Base Stats
Audino Weaknesses & Resistances
Audino Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Audino's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Target sleeps at the end of the next turn.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Can only be used after all of the user’s other moves have been used.
User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
If multiple Pokémon use this move in the same turn the second user onward will a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Makes the target move immediately after the user.
Gives the target the Infatuated status. This move will fail against a target tha…
Forces the target to repeat its last used move every turn for 2 to 6 turns.
During the turn this move is used if the user takes damage from a move that woul…
Copies the user’s ability onto the target.
Gives the user's side the Safeguard status for 5 turns.
Changes the target’s ability to Simple.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
User will recover half its max HP at the end of the next turn.
Lowers targets' Speed stats by 1 stage.
User switches places with the friendly Pokémon opposite it.
Paralyzes the target.
For five turns, slower Pokémon will act before faster Pokémon.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 10% chance of freezing targets. This move never misses in snow.
Has a 10% chance of burning the target.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Has a 30% chance of lowering the target's Defense stat by 1 stage.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a chance to lower the target’s Special Defense by one stage.
This move's power is doubled against targets that have the Submerged status.
Has a 10% chance of paralyzing the target.
User receives 1/4 the damage it inflicts in recoil.
Inflicts regular damage with no additional effect.
The user gains the Underground status on the turn this move is used then attacks…
Inflicts damage based on the target’s Defense, not Special Defense.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Gives the target the Throat Chopped status.
Has a 20% chance of making the target flinch.
Drains half the damage inflicted to heal the user.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
This move's power is doubled if the user couldn't act or its move missed or fail…
Has a 10% chance of paralyzing the target.
Lowers the target's Attack stat by 1 stage.
Drains 75% of the damage inflicted to heal the user.
Raises the user’s Special Defense by two stages.
Lowers the target’s Attack by one stage.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
User faints. Its replacement has its HP fully restored and any major status eff…
Heals the target for half its max HP.
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
Gives the user's side the Light Screen status for 5 turns.
The heavier the target the greater this move's power (ranging between 20 and 120…
For five turns, protects all Pokémon on the ground from major status ailments an…
Summons rain for 5 turns.
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
User and target swap abilities.
Summons harsh sunlight for 5 turns.
Confuses the target.
Abilities
Mega Form
Related Pokémon
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