Avalugg

Avalugg
Ice
BST 514 · Best Def 184
Quick answer

Is Avalugg good in Pokemon Champions?

Avalugg is available in the Champions roster. It is a Ice Pokémon with 514 base stat total, and its most useful listed moves include Icy Wind, Mountain Gale, Blizzard, Ice Beam.
  • Ice type
  • Base stat total 514
  • Weak to Fire, Fighting, Rock

Base Stats

HP95
Atk117
Def184
SpA44
SpD46
Spe28

Battle Plan

Weak To
Fire2x
Fighting2x
Rock2x
Steel2x
Resists
Ice0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

iceSTAB Coverage
Super Effective
grassgroundflyingdragon
Neutral
normalelectricfightingpoisonpsychicbugrockghostdarkfairy
½×
Resisted
firewatericesteel

Movepool

Sorted by STAB then competitive usage

Icy WindSTAB
55 BP·95%·SPC

Has a chance to lower the target’s Speed by one stage.

Mountain GaleSTAB
120 BP·85%·PHY
BlizzardSTAB
110 BP·70%·SPC

Has a chance to freeze the target.

Ice BeamSTAB
90 BP··SPC

Has a chance to freeze the target.

Icicle CrashSTAB
85 BP·90%·PHY

Has a chance to make the target flinch.

Ice SpinnerSTAB
80 BP··PHY
Ice FangSTAB
65 BP·95%·PHY

Has a chance to freeze the target and a chance to make the target flinch.

AvalancheSTAB
60 BP··PHY

Inflicts double damage if the user takes damage before attacking this turn.

Frost BreathSTAB
60 BP·90%·SPC

Always scores a critical hit.

Icicle SpearSTAB
25 BP··PHY

Hits 2-5 times in one turn.

Aurora VeilSTAB
STA

Reduces damage five turns, but must be used during hail.

SnowscapeSTAB
STA
Protect+4
STA

Prevents any moves from hitting the user this turn.

Wide Guard+3
STA

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Giga Impact
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper Beam
150 BP·90%·SPC

User foregoes its next turn to recharge.

Double-Edge
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Meteor Beam
120 BP·90%·SPC

Inflicts regular damage with no additional effect.

Superpower
120 BP··PHY

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Hydro Pump
110 BP·80%·SPC

Inflicts regular damage with no additional effect.

Abilities

1
Ability 1

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

2
Ability 2

The Pokémon gradually regains HP in snow.

Hidden Ability
Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Recommended next step
Deeper analysis on Smogon →