Is Mega Abomasnow good in Pokemon Champions?
- Grass/Ice types
- Base stat total 594
- Weak to Fire, Fighting, Poison
Base Stats
Mega Abomasnow Weaknesses & Resistances
Mega Abomasnow Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Abomasnow's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a chance to lower the target’s Speed by one stage.
Lowers the user’s Special Attack by two stages after inflicting damage.
Requires a turn to charge before attacking.
User receives 1/3 the damage inflicted in recoil.
Has a chance to freeze the target.
Lowers user’s Speed by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to freeze the target.
Inflicts regular damage with no additional effect.
Drains half the damage inflicted to heal the user.
Has a chance to freeze the target.
Inflicts double damage if the user takes damage before attacking this turn.
Always scores a critical hit.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Hits 2-5 times in one turn.
Reduces damage five turns, but must be used during hail.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Raises the user’s Attack and Special Attack by one stage.
Prevents the user from leaving battle. User regains 1/16 of its max HP every tu…
Seeds the target, stealing HP from it every turn.
Causes a one-hit KO.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Hits every turn for 2-3 turns, then confuses the user.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to paralyze the target.
Has a chance to lower the target’s Special Defense by one stage.
Destroys Reflect and Light Screen.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to confuse the target.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Has a chance to lower the target’s accuracy by one stage.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the target’s Attack by two stages and confuses the target.
Raises the user’s Attack by two stages.
Abilities
Related Pokémon
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