Is Mega Baxcalibur good in Pokemon Champions?
- Dragon/Ice types
- Base stat total 700
- Weak to Fighting, Rock, Dragon
Base Stats
Mega Baxcalibur Weaknesses & Resistances
Mega Baxcalibur Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Baxcalibur's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Has a chance to lower the target’s Speed by one stage.
Lowers the user’s Special Attack by two stages after inflicting damage.
The user throws its entire body into a reckless charge. After this move is used,…
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Has a chance to freeze the target.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Super-effective against Water.
Has a chance to freeze the target and a chance to make the target flinch.
Inflicts double damage if the user takes damage before attacking this turn.
Lowers the target’s Attack by one stage after inflicting damage.
Ends wild battles. Forces trainers to switch Pokémon.
Always scores a critical hit.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Boosts the user’s Speed and lowers their Defense by one stage after inflicting d…
The user raises its allies’ morale with a draconic cry so that their future atta…
Raises the user’s Attack and Speed by one stage.
The user summons a snowstorm lasting five turns. This boosts the Defense stats o…
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage and can hit Dig users.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
Damage is calculated using the user's Defense stat as its Attack, including stat…
Has a chance to lower the target’s Defense by one stage.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to paralyze the target and a chance to make the target flinch.
Never misses.
Has a chance to make the target flinch.
Has a chance to lower the target’s Speed by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Increases the user’s chance to score a critical hit.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the user’s Attack by two stages.
Abilities
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