Is Beedrill good in Pokemon Champions?
- Bug/Poison types
- Base stat total 395
- Weak to Fire, Flying, Psychic
Base Stats
Beedrill Weaknesses & Resistances
Beedrill Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Beedrill's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a chance to lower the target’s Special Defense by one stage.
Damages opponents, but heals allies for 50% of their max HP.
Has a chance to poison the target.
Lowers the target’s Attack by one stage after inflicting damage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has an increased chance for a critical hit and a chance to poison the target.
Inflicts regular damage with no additional effect.
User must switch out after attacking.
Inflicts double damage if the target is Poisoned.
If target has a berry, inflicts double damage and uses the berry.
Raises the user’s Attack by two stages if it KOs the target.
Hits 2-5 times in one turn.
Lowers the target’s Speed by two stages.
Badly poisons the target, inflicting more damage every turn.
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Requires a turn to charge before attacking.
Has an increased chance for a critical hit.
Prevents the target from using sound-based moves for two turns.
Destroys Reflect and Light Screen.
Drains half the damage inflicted to heal the user.
Power doubles if user is burned, paralyzed, or poisoned.
Target drops its held item.
Never misses.
Has an increased chance for a critical hit.
Power is doubled if the target has already received damage this turn.
Inflicts regular damage with no additional effect.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has double power if the user has no held item.
Lowers the target’s Speed by one stage.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Hits twice in one turn.
Raises the user’s Speed by two stages.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Allows the trainer to switch out the user and pass effects along to its replacem…
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Increases the user’s chance to score a critical hit.
Raises the user’s Defense by two stages.
User sleeps for two turns, completely healing itself.
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Abilities
“If the Pokémon's attack lands a critical hit, the attack is powered up even further.”
Mega Form
Related Pokémon
Other Bug / Poison picks worth scouting