Volcarona
Is Volcarona good in Pokemon Champions?
- Bug/Fire types
- Base stat total 550
- Weak to Water, Flying, Rock
Base Stats
Volcarona Weaknesses & Resistances
Volcarona Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Volcarona's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Redirects the target’s single-target effects to the user for this turn.
Burns the target.
Lowers the user’s Special Attack by two stages after inflicting damage.
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn the target.
Has a chance to raise the user’s Special Attack by one stage.
Drains half the damage inflicted to heal the user.
Lowers the target’s Attack by one stage after inflicting damage.
Has a chance to lower the target’s Special Attack by one stage.
Inflicts regular damage with no additional effect.
User must switch out after attacking.
If target has a berry, inflicts double damage and uses the berry.
Inflicts regular damage. Raises the user’s Speed by one stage.
Has a chance to lower the target’s Special Attack by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
Lowers the target’s Speed by two stages.
Changes the weather to sunny for five turns.
Prevents any moves from hitting the user this turn.
For three turns, friendly Pokémon have doubled Speed.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User receives 1/3 the damage inflicted in recoil.
Requires a turn to charge before attacking.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to confuse the target.
User flies high into the air, dodging all attacks, and hits next turn.
Has a chance to lower the target’s Special Defense by one stage.
User receives 1/4 the damage it inflicts in recoil.
Has a chance to paralyze the target.
Has a chance to poison the target.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Drains half the damage inflicted to heal the user.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has double power if it’s used more than once per turn.
Has double power if the user has no held item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Raises the user’s Special Defense by two stages.
Raises the user’s Special Attack and Special Defense by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Reduces damage from special attacks by 50% for five turns.
Heals the user by half its max HP. Affected by weather.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Immediately ends wild battles. Forces trainers to switch Pokémon.
Abilities
Related Pokémon
Other Bug / Fire picks worth scouting