Is Dragonite good in Pokemon Champions?
- Dragon/Flying types
- Base stat total 600
- Weak to Ice, Rock, Dragon
Base Stats
Dragonite Weaknesses & Resistances
Dragonite Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Dragonite's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
For three turns, friendly Pokémon have doubled Speed.
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to confuse the target.
Has a chance to make the target flinch.
User flies high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Never misses.
Has an increased chance for a critical hit.
Lowers the target’s Attack by one stage after inflicting damage.
Ends wild battles. Forces trainers to switch Pokémon.
Boosts the user’s Speed and lowers their Defense by one stage after inflicting d…
Raises the user’s Attack and Speed by one stage.
Heals the user by half its max HP.
Has a chance to lower the target’s Speed by one stage.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Has a chance to freeze the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
Has an increased chance for a critical hit.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to burn the target.
Has a chance to freeze the target.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
User dives underwater, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Has a chance to burn the target.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Has a chance to paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to raise the user’s Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to confuse the target.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Inflicts regular damage with no additional effect.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Raises the user’s Speed by two stages.
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Resets all Pokémon’s stats, accuracy, and evasion.
Reduces damage from special attacks by 50% for five turns.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Protects the user’s field from major status ailments and confusion for five turn…
Changes the weather to a sandstorm for five turns.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Abilities
“The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.”
Mega Form
Related Pokémon
Other Dragon / Flying picks worth scouting