Hydreigon
Is Hydreigon good in Pokemon Champions?
- Dark/Dragon types
- Rank 24 in current usage
- Weak to Ice, Fighting, Bug
Base Stats
Hydreigon Weaknesses & Resistances
Hydreigon Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Hydreigon's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
Prevents the target from using sound-based moves for two turns.
Inflicts regular damage with no additional effect.
Power is doubled if the target has already received damage this turn.
Has a chance to make the target flinch.
Lowers the target’s Attack by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Ends wild battles. Forces trainers to switch Pokémon.
Takes the target’s item.
Has a chance to lower the target’s Special Attack by one stage.
Power is doubled if the target has already moved this turn.
Boosts the user’s Speed and lowers their Defense by one stage after inflicting d…
Hits once for every conscious Pokémon the trainer has.
Raises the user’s Attack and Speed by one stage.
Raises the user’s Special Attack by two stages.
For the next few turns, the target can only use damaging moves.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
For three turns, friendly Pokémon have doubled Speed.
Paralyzes the target.
User foregoes its next turn to recharge.
User receives 1/2 the damage inflicted in recoil.
User foregoes its next turn to recharge.
Can only be used after the user has eaten a berry.
Has a chance to lower the target’s Special Defense by one stage.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
Has an increased chance for a critical hit.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn the target.
User flies high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Inflicts regular damage and can hit Dive users.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn, freeze, or paralyze the target.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to raise the user’s Defense by one stage.
User must switch out after attacking.
Has a chance to burn the target and a chance to make the target flinch.
Has a chance to freeze the target and a chance to make the target flinch.
Has a chance to paralyze the target and a chance to make the target flinch.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has double power if the user has no held item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Hits twice in one turn.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Prevents the user’s HP from lowering below 1 this turn.
Increases the user’s chance to score a critical hit.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Lowers the target’s Speed by two stages.
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Lowers the PP of the target’s last used move by 4.
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Abilities
“By floating in the air, the Pokémon receives full immunity to all Ground-type moves.”
Meta Pulse
Related Pokémon
Other Dark / Dragon picks worth scouting