Klefki
Is Klefki good in Pokemon Champions?
- Steel/Fairy types
- Base stat total 470
- Weak to Fire, Ground
Base Stats
Klefki Weaknesses & Resistances
Klefki Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Klefki's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
After attacking the user takes damage equal to 1/2 of its max HP.
Has a 10% chance of lowering the target's Attack stat by 1 stage.
Inflicts regular damage with no additional effect.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
The user's HP is restored by 3/4 of the damage dealt by this move.
Gives all Pokémon on the field the Fairy Locked status.
Boosts the user's Defense stat by 2 stages.
Lowers the target's Sp. Def stat by 2 stages.
Turns the entire field into Misty Terrain for 5 turns.
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
Gives the entire field the Trick Room status for 5 turns.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
This move fails unless the user has already used all the other moves it knows.
Gives the target's spot the Future Attack status.
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
This is a special move but the damage it deals is calculated using the target's…
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
Lowers the target's Sp. Atk stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
This move's power is increased by 20 for each stage that the user's stats have b…
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
During the turn this move is used if the user takes damage from a move that woul…
The user gains the Sealing Off status.
Gives the user's side the Light Screen status for 5 turns.
Gives the entire field the Magic Room status for 5 turns.
The user gains the Magnet Rise status.
The user copies the target's stat changes.
Summons rain for 5 turns.
Regenerates the last held item that the user consumed. The user then holds this…
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Gives the user's side the Safeguard status for 5 turns.
Summons a sandstorm for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
Gives the opponent's side the Spikes status.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
The user and the target swap their held items.
Gives the target the Unable to Repeat status.
Abilities
Related Pokémon
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