Tinkaton
Is Tinkaton good in Pokemon Champions?
- Fairy/Steel types
- Base stat total 506
- Weak to Fire, Ground
Base Stats
Tinkaton Weaknesses & Resistances
Tinkaton Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Tinkaton's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Has a chance to lower the target’s Attack by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Drains 75% of the damage inflicted to heal the user.
Lowers the target’s Attack by one stage.
Power is higher when the user weighs more than the target, up to a maximum of 12…
Lowers the target’s Special Defense by two stages.
Confuses the target.
Can only be used as the first move after the user enters battle. Causes the tar…
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
User receives 1/3 the damage inflicted in recoil.
Lowers user’s Speed by one stage.
Has an increased chance for a critical hit.
Calculates damage with the target’s attacking stat.
Destroys Reflect and Light Screen.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Inflicts regular damage with no additional effect.
Target drops its held item.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Takes the target’s item.
Has a chance to lower the target’s Speed by one stage.
Takes the target’s item.
Removes any immunity to Ground damage.
Hits through Protect and Detect.
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Raises the target’s Special Attack by one stage and confuses the target.
Throws held item at the target; power depends on the item.
Reduces damage from special attacks by 50% for five turns.
Makes the target act last this turn.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Lowers the target’s Defense by two stages.
User and target swap abilities.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Causes damage when opposing Pokémon switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the user’s Attack by two stages.
Abilities
“The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.”
“The Pokémon steals the held item from attackers that made direct contact with it.”
Related Pokémon
Other Fairy / Steel picks worth scouting