Pangoro
Is Pangoro good in Pokemon Champions?
- Fighting/Dark types
- Base stat total 495
- Weak to Fighting, Flying, Fairy
Base Stats
Pangoro Weaknesses & Resistances
Pangoro Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Pangoro's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
The user protects itself from incoming moves for the turn. With each consecutive…
The user protects itself and its allies from priority moves for the turn.
Lowers the user's Defense and Sp. Def stats by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Lowers the user's Attack and Defense stats by 1 stage.
Lowers the user's Speed stat by 1 stage.
The damage dealt by this move is calculated using the target's Attack stat inste…
This move ignores the target's stat changes when dealing damage.
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Has a 20% chance of making the target flinch.
Gives the target the Throat Chopped status.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
The user's HP is restored by 1/2 of the damage dealt by this move.
This move's power is doubled if the user's stats were lowered during the turn th…
This move has a 1-stage Critical-Hit Ratio Boost.
This move's power is boosted by 50% if the target is holding an item. Causes the…
Lowers the target's Speed stat by 1 stage.
Inflicts regular damage with no additional effect.
If there are other Pokémon in the target's party that can switch into battle the…
Always a critical hit.
If the user is not already holding an item it steals the target's held item.
Lowers targets' Sp. Atk stats by 1 stage.
This move's power is doubled if the user attacks after the target.
This move's power is increased by 20 for each stage that the user's stats have b…
The user retaliates to deal 150% of the damage it took from an opponent's move d…
The target is attacked as many times as the number of Pokémon in the user's part…
Boosts the user's Attack and Defense stats by 1 stage.
Boosts allies' Attack and Defense stats by 1 stage.
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Lowers the target's Attack and Sp. Atk stats by 1 stage. The user then switches…
Causes the target to move last in the turn.
The less HP the user has left the greater this move's power (ranging between 20…
Deals 50 HP of damage.
Gives the target the Taunted status.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 30% chance of poisoning the target.
Lowers the user's Defense and Sp. Def stats by 1 stage.
Inflicts regular damage with no additional effect.
The user gains the Rampaging status.
This move's power is doubled against targets that have the Underground status. W…
This move has a 1-stage Critical-Hit Ratio Boost.
Inflicts regular damage with no additional effect.
Has a 30% chance of poisoning the target.
This move's power is doubled against targets that have the Submerged status.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
The user gains the Underground status on the turn this move is used then attacks…
Inflicts regular damage with no additional effect.
Has a 20% chance of making the target flinch.
Has a 30% chance of poisoning the target.
This move has a 1-stage Critical-Hit Ratio Boost.
Inflicts regular damage with no additional effect.
Has a 20% chance of making the target flinch.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a 30% chance of making targets flinch.
This move's power is doubled if the user couldn't act or its move missed or fail…
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move has a 1-stage Critical-Hit Ratio Boost.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Inflicts regular damage with no additional effect.
Gives the target the Infatuated status. This move will fail against a target tha…
During the turn this move is used if the user takes damage from a move that woul…
Changes the target's Ability to be the same as the user's.
The user gains a 2-stage Critical-Hit Ratio Boost.
The heavier the target the greater this move's power (ranging between 20 and 120…
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Lowers the target's Speed stat by 2 stages.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Boosts the user's Attack stat by 2 stages.
Abilities
“The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.”
Related Pokémon
Other Fighting / Dark picks worth scouting