Slurpuff
Is Slurpuff good in Pokemon Champions?
- Fairy type
- Base stat total 480
- Weak to Poison, Steel
Base Stats
Slurpuff Weaknesses & Resistances
Slurpuff Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Slurpuff's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
If Misty Terrain is active and the user is grounded, this move has its power inc…
Has a 10% chance of lowering the target's Attack stat by 1 stage.
Inflicts regular damage with no additional effect.
Drains 75% of the damage inflicted to heal the user.
Lowers the target’s Attack by two stages.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Target sleeps at the end of the next turn.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of burning the target.
Has a chance to lower the target’s Special Defense by one stage.
This move's power is doubled against targets that have the Submerged status.
Has a 10% chance of paralyzing the target.
Drains half the damage inflicted to heal the user.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Makes the target move immediately after the user.
Raises the user’s Special Defense by two stages.
Gives the target the Infatuated status. This move will fail against a target tha…
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Uses the target’s last used move.
Raises the user’s Defense by three stages.
Lowers the target’s Speed by two stages.
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
Lowers the target’s Special Defense by two stages.
Gives the user's side the Light Screen status for 5 turns.
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Gives the user's side the Safeguard status for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
Covers the opposing field, lowering opponents’ Speed by one stage upon switching…
Lowers the target’s Speed by two stages.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Lowers the target’s evasion by one stage.
User will recover half its max HP at the end of the next turn.
Abilities
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