Zoroark (Hisui)

Zoroark (Hisui)
NormalGhost
BST 510 · Best SpA 125
Quick answer

Is Zoroark (Hisui) good in Pokemon Champions?

Zoroark (Hisui) is available in the Champions roster. It is a Normal/Ghost Pokémon with 510 base stat total, and its most useful listed moves include Helping Hand, Protect, Giga Impact, Hyper Beam.
  • Normal/Ghost types
  • Base stat total 510
  • Weak to Dark

Base Stats

HP55
Atk100
Def60
SpA125
SpD60
Spe110

Zoroark (Hisui) Weaknesses & Resistances

Zoroark (Hisui) Weaknesses

Dark2x
Resists
Poison0.5x
Bug0.5x
Immune
Normal0x
Fighting0x
Ghost0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

normalSTAB Coverage
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resisted
rocksteel
No Effect
ghost
ghostSTAB Coverage
Super Effective
psychicghost
Neutral
firewaterelectricgrassicefightingpoisongroundflyingbugrockdragonsteelfairy
½×
Resisted
dark
No Effect
normal
Calc vs top threats

One tap: Zoroark (Hisui)'s most-run set against each top meta set, preloaded in the damage calc.

Common Sets

Common Sets
Top 3 · from 11 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Choice Scarf9%
AbilityIllusion
Timid2 HP / 32 SpA / 32 Spe
Shadow BallghostSTAB
Icy Windice
Psychicpsychic
Flamethrowerfire
#2Choice Scarf9%
AbilityIllusion
Timid1 HP / 32 SpA / 1 SpD / 32 Spe
Shadow BallghostSTAB
Psychicpsychic
Icy Windice
Fake Tearsdark
#3Sitrus Berry9%
AbilityIllusion
Timid32 HP / 1 Def / 1 SpD / 32 Spe
Psychicpsychic
Snarldark
Foul Playdark
Will O Wispfire

Movepool

Sorted by STAB then competitive usage

Helping HandSTAB+5
STA

Ally’s next move inflicts half more damage.

ProtectSTAB+4
STA

Prevents any moves from hitting the user this turn.

Giga ImpactSTAB
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper BeamSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

Mega KickSTAB
120 BP·75%·PHY

Inflicts regular damage with no additional effect.

PoltergeistSTAB
110 BP·90%·PHY

Inflicts regular damage with no additional effect.

Hyper VoiceSTAB
90 BP··SPC

Inflicts regular damage with no additional effect.

Phantom ForceSTAB
90 BP··PHY

User vanishes, dodging all attacks, and hits next turn. Hits through Protect an…

UproarSTAB
90 BP··SPC

Forced to use this move for several turns. Pokémon cannot fall asleep in that t…

Body SlamSTAB
85 BP··PHY

Has a chance to paralyze the target.

Shadow BallSTAB
80 BP··SPC

Has a chance to lower the target’s Special Defense by one stage.

Bitter MaliceSTAB
75 BP··SPC
FacadeSTAB
70 BP··PHY

Power doubles if user is burned, paralyzed, or poisoned.

Shadow ClawSTAB
70 BP··PHY

Has an increased chance for a critical hit.

HexSTAB
65 BP··SPC

Has double power if the target has a major status ailment.

RoundSTAB
60 BP··SPC

Has double power if it’s used more than once per turn.

SnoreSTAB
50 BP··SPC

Has a chance to make the target flinch. Only works if the user is sleeping.

Shadow SneakSTAB+1
40 BP··PHY

Inflicts regular damage with no additional effect.

Confuse RaySTAB
STA

Confuses the target.

CurseSTAB
STA

Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…

Abilities

1
Ability 1

The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.

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Recommended next step
Deeper analysis on Smogon →