Is Mega Chandelure good in Pokemon Champions?
- Ghost/Fire types
- Base stat total 620
- Weak to Water, Ground, Rock
Base Stats
Mega Chandelure Weaknesses & Resistances
Mega Chandelure Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Chandelure's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Burns the target.
Lowers the user's Sp. Atk stat by 2 stages.
Has a 10% chance of burning the target. Cures the user of being frozen. The user…
Has a 10% chance of burning the target.
This move fails if the target isn't holding an item.
Burns the target.
Has a 10% chance of burning targets.
Has a 10% chance of burning the target.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Lowers the target's Sp. Atk stat by 1 stage.
This move's power is doubled if the user couldn't act or its move missed or fail…
Burns targets if their stats were boosted during the turn this move is used.
This move's power is doubled if the target has a status condition.
Boosts the user's Speed stat by 1 stage.
Gives the target the Bound status.
Confuses the target.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Deals 50 HP of damage.
Removes 4 PP from the move last used by the target.
Summons harsh sunlight for 5 turns.
The user protects itself from incoming moves for the turn. With each consecutive…
Gives the entire field the Trick Room status for 5 turns.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 20% chance of making the target flinch.
This move's power is doubled if the user's stats were lowered during the turn th…
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
Lowers the target's Sp. Atk stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Removes all stat changes from the target. This move never misses.
This move's power is doubled if the user attacks after the target.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Boosts the user's Speed stat by 1 stage.
Boosts the user's Defense stat by 2 stages.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Boosts the user's evasiveness by 1 stage.
During the turn this move is used if the user takes damage from a move that woul…
Eliminates every stat change on the entire field.
The user gains the Sealing Off status.
Lowers the target's Attack and Sp. Atk stats by 2 stages. The user faints upon u…
Boosts the user's evasiveness by 2 stages. The user gains the Minimized status.
The user adds its remaining HP to the target's remaining HP then splits the tota…
The user adds its Attack stat to the target's Attack stat then splits the total…
The user copies the target's stat changes.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Gives the user's side the Safeguard status for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Gives the target the Taunted status.
The user and the target swap their held items.
Abilities
“The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.”
Related Pokémon
Other Ghost / Fire picks worth scouting